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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Nov 2002
Location: Tasmania
Posts: 167
Downloads: 22
Uploads: 0
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Im looking to increase the big guns to suit the 16km atmosphere mod.
Seems silly to have them wait until 5km or less before they start shooting. Considering real guns would have over twice the range of the visibility mod, I thought I could scale things up a little. Around 2x Now I somehow managed to do this when SH3 first arrived at my door (Probably lots of trial and error). Though now for the life of me have no clue what im fumbling with in the guns.sim file. Is there someone with the patience to talk me through it.
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Use of undefined constants causes assumptions! |
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