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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jan 2006
Location: Derby City in Kentucky
Posts: 53
Downloads: 182
Uploads: 0
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After browsing through the post on this forum, I have noticed that there are alot of people who are having trouble merging\changing the menu ini for different mods.
I have started merging several mods ini's for those who want it. These mods ONLY contain the changed menu_1024_768.ini and in some cases the menu text and dials cfg. Before you can get this mod to work, you will need to have downloaded and installed the respective mods first. Here is the Tonnage War Mod and the Navimap mod: http://rapidshare.de/files/15430099/TW_NAV.7z.html (Default TW ini w\Navimap added) Here is the Tonnage War Mod and the Integrated Orders mod: http://rapidshare.de/files/15439190/TW_IO.7z.html (No TW chrono since chrono is included in IO) Here is the Tonnage War, Navimap and Integrated Orders mod: http://rapidshare.de/files/15496975/TW_IO_NAV.7z.html (No TW chrono, chrono on all screens from IO) Again, you will need to have downloaded and installed all related mods BEFORE you will see changes in the game! It is formatted for easy installing in JSGME. Hope this helps! Credit for the original mods can be found inside each of their respective documentations. Please take the time to read the docs of each mod you download. Post any ideas\suggestions\complaints or general questions to this topic. Future mods will follow if there is enough interest. Also please post any request here. |
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#2 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
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Great work
![]() So what happens if you want to us both, do these get used together? Maybe it is a communist plot, yes, thats it, it the commies.... |
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#3 |
Mate
![]() Join Date: Jan 2006
Location: Derby City in Kentucky
Posts: 53
Downloads: 182
Uploads: 0
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I was just home for a few hours today.
I will merge the Navimap, TW, and IO mods later on tonight or tommorrow morning. I have to go back in at 20:00 and am not back home till about midnight. |
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#4 |
Stowaway
Posts: n/a
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Maybe we should use this thread for the community to release their menu.ini file for many variant combo, and ask questions to find ideas.
The menu_1024_768.ini file is very bitchy when implementing new ideas since many of the codes refer to something we don't know, like materials tag and relatives stuffs. |
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#5 |
Electrician's Mate
![]() Join Date: Dec 2005
Location: oklahoma
Posts: 136
Downloads: 20
Uploads: 0
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Way To Go Man, I have Stupidly been fumbling around this for a while
Thank You Indeed. |
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#6 | |
GWX Project Director
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Great work Clyde00! ![]() ![]() ![]() |
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#7 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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![]() Quote:
![]() You may have opened a can of worms. ![]()
__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#8 |
A-ganger
![]() Join Date: Feb 2006
Posts: 71
Downloads: 37
Uploads: 0
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I'm not using either of those mods Clyde but I still wanted to say that's very nice of you to post these for people.
Mark |
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#9 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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Clyde00 = Hero
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#10 |
Mate
![]() Join Date: Jan 2006
Location: Derby City in Kentucky
Posts: 53
Downloads: 182
Uploads: 0
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New update up top for Integrated Orders, Navimap and Tonnage War.
The Tonnage War ini is the basic one that was packaged in the original zip. I have left some of the very minor and basic adjustments out of there as they can be done easily. I don't want to take out all of the fun of changing the ini for ya! ![]() Seriously, Everything working so far so good? Any problems? Any suggestions or ideas? :hmm: |
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