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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Feb 2006
Location: USS Sea Tiger
Posts: 251
Downloads: 4
Uploads: 0
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Can I keep the weapons modifactions but lose the sonar mods?
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#2 |
Officer
![]() Join Date: Sep 2001
Location: Trieste, Italy
Posts: 236
Downloads: 0
Uploads: 0
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Gunner,
the LWAMI mod changes doctrine files only. You can replace the ones you've overwritten when you unzipped the mod package with the original ones you had.... Somebody correct me if I'm wrong...
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The true worth of a man is to be measured by the objects he pursues. - Marcus Aurelius |
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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The short answer is no.
![]() All of the modifications are made in the database, and that cannot be divided easily into groups of changes. If you want to make the changes yourself, you can download DWedit from Bill Nichol's site www.subguru.com and use that to edit the stock database directly, using the LWAMI Mod changes as a guide. Cheers, David PS No there is no easy guidebook to DWedit, the community can help you if you have specific questions, but the best way to learn is more to less to experiment on your own, the program is actually quite nice to use once you get the basics down of what various aspects of the database mean and how they impact gameplay.
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LW ![]() ![]() |
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#4 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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![]() Quote:
As a general rule of thumb, all of the database files must be moved as a complete set, however, doctrine changes generally stand alone. I don't recommend using parts of the mod alone unless you really understand what is going on with the game and mod mechanics.
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