![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
Uploads: 0
|
![]()
Why is my stop watch stopping when I leave the screen? I am trying to follow Wazoo's manual targeting tutorials that say to let the stopwatch run for 3 min. 15 sec. but when I leave the screen to go start mapping on F5 or setting up my torpedos on F6 and come back to F3 to stop the watch it has already stopped long before it should have. I can only assume from the short amount of time on the watch that it stops the minute I leave the screen. Not very realistic. Not to mention they recommend lowering the scope during the 3 min. time period. So what I just look at a black screen until the time is up?
|
![]() |
![]() |
![]() |
#2 |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
Uploads: 0
|
![]()
33 veiws and no response on something as simple as this. Man is it getting dead in here.
|
![]() |
![]() |
![]() |
#3 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
|
![]()
Make that 40 views :rotfl:
|
![]() |
![]() |
![]() |
#4 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]()
54
__________________
It takes two to tango ![]() |
![]() |
![]() |
![]() |
#5 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]()
56
lol... I dunno why you might be having that problem. My stopwatch works fine, and it seems that others' do as well. All I can say is, "What mods?"
__________________
It takes two to tango ![]() |
![]() |
![]() |
![]() |
#6 |
Shore leave
![]() Join Date: Jan 2006
Posts: 70
Downloads: 0
Uploads: 0
|
![]()
I don't have that problem, my stopwatch keeps going no matter what screen I go to.
|
![]() |
![]() |
![]() |
#7 |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
Uploads: 0
|
![]()
My stopwatch just keeps running!
One time i forgot stopping it and it runs runs runs runs runs......... Till i reach the harbor! :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl: |
![]() |
![]() |
![]() |
#8 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
|
![]()
126!!
|
![]() |
![]() |
![]() |
#9 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
|
![]()
168
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
![]() |
![]() |
![]() |
#10 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]()
173
...Our numbers seem to be counting okay. I wonder what's wrong with your stopwatch? :rotfl: :rotfl: :rotfl:
__________________
It takes two to tango ![]() |
![]() |
![]() |
![]() |
#11 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Switch to a Timex. It'll take a lickin and keep onn tickin.
![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
#12 |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
Uploads: 0
|
![]()
Millions of comedians in this world out of work and they all gotta end up here.
|
![]() |
![]() |
![]() |
#13 |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
Uploads: 0
|
![]()
Tested it out quite a few times tonight and the stop watch is stopping when I leave the screen to go to the F6 TDC screen. I set the speed timer to let it run for the 3 minutes and 15 seconds as recommended on Wazoo's manual targeting page. But when I leave the F3 page the stop watch stops at that point and does not go any further. I have to come back and reset it and try to time the speed of target all over again.
|
![]() |
![]() |
![]() |
#14 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
|
![]()
395
I have a 100% hit rate. I use the tried & true 'she'll be right mate' method. This method is very foreign to foreigners ![]() So I go to the periscope, make a range estimate and note relative bearing, I then note the time of that minute, plot it in the F5 screen and wait however long I feel like it, it could be 2 minutes, 5 minutes, 3 minutes, what ever, I then take another range estimate and note relative bearing, I then note the time of that minute, plot it in the F5 screen, measure it up and use my bestest guess to wether to use 3 minutes only or to use say 3 minutes and 30 seconds or round it up to 4 minutes. This is my method, and bloody hell it works for me. Obviously the stop watch isn't going to work when you leave the screen, thats life. |
![]() |
![]() |
![]() |
#15 |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
Downloads: 0
Uploads: 0
|
![]()
Well, I had to this happen to me only a couple of times and so far I've done about 9 missions in my campaign. I've had mostly success with my stopwatch not stopping too soon, scoring torpedo hits along with the usual dud rate here and there, but there was like two times when I fired a torpedo then switched to a different screen for a half minute or so for a couple of commands and adjustments, then switched back to my periscope screen only to see the stopwatch dead and the torpedo running in the water that I had just fired icon in the upper left corner of the screen was gone, when there should've been a good minute left or so before torpedo impact. This bewildered me at first, but I chalked it up to just being a dud and the torpedo crapped out before it could make the full run to the target. However, the only two times it happened was when I switched the screen and then switched it back, 2 times out of many times when I often switch screens and switch back, and its never happened when I've just stayed on the periscope screen for the entire run of the torpedo, and I thought it was just a coincidence that I happened to switch screens on just those two particular torpedoes. But hearing that it happened to you too right when you switched screens makes me think its maybe more than just a coincidence, maybe some small bug? I am running with the latest 1.4v update. So all I can say is that its only happened to me with two torpedoes over 9 missions, and I haven't had to worry about it since then so far, so just play through it and maybe it'll go away like it did for me! That's the best I can tell you. OK, so there you go some real feedback on your question.
On a related note, at this date in time, you're now buried a few pages into the forums database, and increasingly I think newer people to the forum, like myself, don't have the patience or the need to dig that deep and far into the database to come across your post. I'm a little dissapointed with subsim's format here, for both the forum and the mods, as there seems to be no way to search for keywords, and there's know way to organize the mods by date, popularity, keywords etc. I've been on a lot of other mod databases for other games, and they are much better organized with crossreference organizing of topics, dates, # of downloads/replies, popularity, etc. It just seems to be organized according to when the mod/post is submitted and that's it, making it much more painstakingly time consuming to find exactly what you want. Am I the only one who feels this way? |
![]() |
![]() |
![]() |
|
|