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Old 01-31-06, 11:32 AM   #1
deanjjo
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Default I love the AOTD mod version 2.0 and 2.01

Hi I know I am new on this site but you guys gotta get this mod it is up to 2.01 now and made by germans but the mod installs in an english version I really think this one is the best ! Get it here !

http://www.aotd-clan.com/phpkit/incl... <br /> :up:
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Old 01-31-06, 12:10 PM   #2
Mast
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Way ahead of ya. Been using it for a bit now, in the middle of a patrol right now. Also...WELCOME!

Mast
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Old 01-31-06, 01:37 PM   #3
deanjjo
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Default Happy to be here

Glad to be aboard !! I hope I can contribute some insight or Info to this Forum in future !. I am a big SH 3 fan although I don't play online.. I had a feeling that AOTD wasn't new but I am finally glad to find a mod where the deck gun reloads properly (LOL).... "I need the deck gun it saves my precious..... crappy torpedoes"
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Old 01-31-06, 02:49 PM   #4
Uber Gruber
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I'd be interested in trying it but i don't speak a word of German so can't figure out what the hell this mod does.....do they have an English ReadME ?

Cheers,
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Old 01-31-06, 02:56 PM   #5
Dowly
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Quote:
Originally Posted by Uber Gruber
I'd be interested in trying it but i don't speak a word of German so can't figure out what the hell this mod does.....do they have an English ReadME ?

Cheers,
Same here.
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Old 01-31-06, 03:09 PM   #6
deanjjo
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Ok there is an english readme !!
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Old 01-31-06, 03:09 PM   #7
CaptainNemo
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@ Gruber

Yes we have! And thx for the compliments! ^^

!!! ONLY FOR INSTALLATION WITH SILENT HUNTER III VERSION 1.4B !!!

Readme of "Aces of the Deep modpack version 2.0" (this package is DUTY for all the members of AOTD)

This modpack contains changes of graphic and audio datas of Silent Hunter 3. Furthermore some mistakes of the game's translation into German and some little bugs have been fixed. Both Silent Hunter 3's single player mode and multiplayer mode have been deeply increased by some useful and interesting changes. New ships, new planes and fully equipped submarines are available in pretty new missions now.


Contents of mods and changes by the Aces of the Deep Clan:

-English and German expressions in the menue changed
-German writing corrected (AOTD_Hoschi)
-Torpedofire: Key changed from 'Enter' to 'Ctrl+Enter'
-21 new multiplay missions referring to the AOTD-online campaign. German/English (AOTD_Hoschi)
-Menue and ingame sounds of "The Boat" added (AOTD Hoschi)
-Gramophone music added: Tipperaly, Jonny, Mon Gars, Staedtle, So Leben wir (AOTD_Hoschi & AOTD_Captain Nemo)
-Mission finish and start music changed. "Kaiser Wilhelm march" and "Muss ich denn..." (AOTD_Hoschi)
-Speeches repaired and increased, some deactivated sounds of SH3 activated. + All of us will die, Help us God, Oh God help us, torpedo in water, and others. (AOTD_Hoschi)
-New Loading Screens (AOTD Deepcore & AOTD Hoschi)
-Emblem "ACES OF THE DEEP" (AOTD Deepcore)
-FATIGUE raised up for the factor 3 (AOTD_Hoschi)
-New Crews available for Single- and Multiplayer: Soldat, Veteran and Elite (AOTD-Hoschi)
-The Crew for the Multiplayermode was became reworked.The experience is now higher,the medals are now obvious, etc. (AOTD-Hoschi)
-Cash dive deep changed to 90 meters (all submarines), snorkel deep type VII, IX changed to 11 meters (AOTD_Hoschi)
-The Deckgun and the Flak are now usable just to Wind force 9 m/s with the submarine types II and VII, and 10m/s for the type IX (AOTD-Hoschi)
-F1 Help (Attack-orders, war entry datas, etc.) have became reworked in both versions. (English and German) (AOTD_Hoschi)
-Multiplayer submarines' equipment refers to the current time of war. (AOTD_Hoschi)
-IID Sub: Ammor changed --> six Bow Torpedos available (AOTD_Hoschi)
-Hospital ships' penalty points reduced to -2000. (AOTD_Hoschi)
-Hospital ship: Red cross has been changed. (AOTD_Hoschi)
-Full vulnerability mod by Nemesis adjusted -> new vehicles have been introduced, pictures have been darkened. (AOTD_Hoschi)
-Bug fixed: Cheers of sinking a ship in German version available now. (AOTD_Hoschi)
-Bug fixed: Report "Air defense destroyed!" at a missions start in mp. (AOTD_Shadow & AOTD_Hoschi)
-Textures of airplanes changed: Ju88, Messerschmitt BF109, Ju87Stuka, FW2000. (Grauer Wolf)
-System of Medals changed. (Grauer Wolf)

Tipps:
---------------------------------------------------------------------------------------------

Typical AOTD-online campaign multiplayer missions, all missions built for 6 players at most.

-Bismarck
-Convoys
-Gibraltar
-North atlantik
-Final Battle
-Homefleet
-In the morning
-The Convoy
-Norfolk
-Good Times
-Sea Battle
-Halifax
-Revanche
-1939Convoy (max. 8 players)
-1940Convoy (max. 8 players)
-1941Convoy (max. 8 players)
-1942Convoy (max. 8 players)
-1943Convoy (max. 8 players)
-1944Convoy (max. 8 players)
-1945Convoy (max. 8 players)

(AOTD_Hoschi)
English translation (AOTD_Phil21)
---------------------------------------------------------------------------------------------

Contents of mods and changes not by the Aces of the Deep Clan:

---------------------------------------------------------------------------------------------
Missions:

Combatplanes.com SingleMissions pack 1, German translation Hunkey-Punk

---------------------------------------------------------------------------------------------
Graphical mods:

Atmosphere Mod 8km version 2.0 LIGHT

******************************************
INDIVIDUAL BREAKDOWN OF VERSION 2.0
******************************************

- Night, visual, and fog ranges adjusted. -Rulle34
- *NEW* underwater sea colors added. -Marhkimov
- *NEW* nighttime sky & sea textures. -Rubini,Marhkimov
- Enhanced sun reflections and sky/sea textures. -Marhkimov
- Sky dome adjusted to reflect visual range. -Manuel Ortega
- *NEW* Snorkel wakes & reflections added (also sensors.val). -Sergbuto
- Max visual distance alterred. -Rulle34,Manuel Ortega
- RWR ranges(player u-boat only) enhanced. -Jungman
- *NEW* AIL v2.0 clouds added. -Ailantd
- *NEW* AIL v2.5 moon added. -Ailantd
- *NEW* water murkiness changed. More clear than RUb, less clear than stock. -Marhkimov
- Sky, cloud, moon domes alterred. -Rulle34,Manuel Ortega
- Cloud texturing fixed. -Seeadler


+ALL OF THOSE WHO TOOK PART IN THIS ESCAPADE:
Kpt. Lehmann
Manuel Ortega
Marhkimov
Rubini
Rulle34
Seeadler

SPECIAL THANKS TO OTHER VERY IMPORTANT PEOPLE:
Jungman
Pablo
Redwine
Sergbuto
Timetraveller

-New real damage system for submarines
+Smoke and explosion effects for the tower, guns and air defense added (M.Ramius) Thanks to http://www.sturm-ueber-europa.de/

-Bord instruments 1.0 (Oak_Groove)
-Fubars sub skins and sub reflections fixed (type VIIB, VIIC, IXB, IXD2) (Fubar, Sergbuto)
-Transparency mod for background at the torpedo loading screen (FLB Sale U-999)
-Full VULNERABILITY MOD (Nemesis)
-Military mod series 01-06 (Juju Grotjans)
-Aces SH3 Hi Res Uniforms Insignia and medals Mk2 Mod
-Marhkimov's torpedo pack (Silver)
-Hi-res flags (Juju Grotjans)
-Lighthouse mod (Sergbuto)
-AIl mods
+AIL PARTICLES MOD
+AIL NAVIGATION MAP MOD
+AIL Rauchmod
+AIL SKY MOD
+AIL WAKE MOD V2

---------------------------------------------------------------------------------------------
Sound mods:

-Some sounds of the soundpack of www.incognito-soundworks.com introduced
-SHIII - COMPLETE ATMOSPHERIC PLUS SOUND EFFECTS PACK - VERSION 4.1 (finiteless)
-Soundfix 1.0 (Fangschuss)
+Detroyer can be heared earlier
+Sinking of ships can be heared better
+Opening of muzzle valve can be heared better
+Torpedo firing can be heared better

---------------------------------------------------------------------------------------------
Vehicles:

New ships and planes:
-Fleet attendant
-Aditional merchant V2.0, British Southampton-class light cruiser, Float planes (Sergbuto)
-SH3 hospital ship, v1.0 (iambecomelife)
-HMS ceramic (Chris911)
-Fast transport, APD fast transport (combatplanes)

---------------------------------------------------------------------------------------------

English translation (AOTD_Almabot)

Test Team: AOTD_Cybertron, AOTD_Soni, AOTD_Almabot, AOTD_Vantom, AOTD_Shadow, AOTD_Deepcore,
AOTD_Thomsen, M.Ramius (SüE), AOTD_Hoschi.

Many thanks to all moders and testers for their job!

--------------------------------------------------------------------------------------------

© 2006 www.aotd-clan.com
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Old 01-31-06, 03:17 PM   #8
deanjjo
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Thank you for your prompt and extermely informative response CaptainNemo ! Kudos to the AOTD Clan !! Good show !
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Old 01-31-06, 03:34 PM   #9
uhu
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Can it be used partically?
I mean, there are many good modifications in this pack, but I don't want edit everything (have aother good mods), so I would need a particle-version. Is it possible?
Please...
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Old 01-31-06, 03:38 PM   #10
deanjjo
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There is a light version check out the site !!
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Old 02-01-06, 03:08 AM   #11
Mast
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Now there's a newer version called AOTD 2.02. Hehe...

Mast
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Old 02-01-06, 09:25 AM   #12
Uber Gruber
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Thanks for the readme...I will try this mod this evening.

I'm just curious though, we now have RuB, IuB and AOTD. Can someone please explain the main differences between these ? As i'm aware RuB is meant to be more realilstic, IuB is RuB with graphic enhancements and AOTD is...err....a mixture of both ?

Sorry if my question is idiotic but its beginning to get a little confusing here.

If it helps, I 'm looking for the most "realistic" mod, i.e. a mod that takes me nearer to what it was like to command a UB during WWII given the limits of the SHIII game engine.

Currently I use SH3 Commander, RuB 1.45 and Borde Instrument so I can actually see the compass. I play at 100% realism but I don't have a red light on my desk or saukraut for breakfast.

The main aspect of the game that I enjoy is plotting, tracking, and all the maths etc....

Cheers....
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Old 02-01-06, 11:39 AM   #13
deanjjo
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Thanks for the tip Mast I can't get enough updates !! I am following a liberty ship right now ! I could sink her with one Torp but I will probably have to use 2 damnit !
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