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Old 01-18-06, 08:00 PM   #1
Skybird
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Default Countdown for Steel Beasts Pro: NEW 15 MIN.-VIDEO

I will keep this topic updated from now on.
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-----
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They are perfectionists - complete code including protection scheme will run one last testing session next week. If it passes (what everyone expects), it will be frozen (I expect at the end of the week) and production will start immediately. This is officially confirmed information.

It's becoming serious now! Better start digging your foxholes ASAP!
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Old 01-18-06, 09:16 PM   #2
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Can I get a link for it? It sounds very interesting. Although, I am just hearing of it and have not heard much!
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Old 01-19-06, 12:35 AM   #3
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Screenshots and videos:
http://www.steelbeasts.com/

Forum:
http://www.steelbeasts.com/index.php

Can be pre-ordered here:
http://www.esimgames.com/purchase.htm
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Old 01-19-06, 07:09 AM   #4
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$125.00...............
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Old 01-19-06, 07:20 AM   #5
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Quote:
Originally Posted by SmokinTep
$125.00...............
Should have been named "Steal Beasts.
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Old 01-19-06, 07:37 AM   #6
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The game looks really good, but $125.00 is a bit to mutch for my wallet. I think I'll waith for your review first, after that I will make my final decision if to by the game or not.
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Old 01-19-06, 09:42 AM   #7
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Polak,
it's not a game, really, don't expect that kind of round and polished package you got used to when buying sims or games. This does not mean you must be a specialised insider to use it, fans of SB1 surely will have a lot of fun with it. But the interface is not tailored for the taste of the gaming public, but for the needs of the military. It's essentially the same piece of software.

This also explains the higher price. On the other hand I have heared and seen infantry simulators with totally inferior interfaces and bad graphic presentation that costed up top several hundred dollars. Seen that way, SBP with it's expected limited sales numbers comes at a smile price.

several people in the DW forum have claimed in the past they bought TWO copies of it (59 dollars or so) to help develpement. The price of 2 DWs equals that of 1 SBP.

The price for 1 SBP equals that of 2.5 or 3 crap games (39-49 Euros per piece) from the shelves that you curse about and send them into the bin soon after. SBP, if you are interested in the mastter, will please you not for months, but years.

If you want a gaming package with easier interface and a design with the gaming market in mind, then DO NOT buy this one. Even the publisher himself recommends exactly this.
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Old 01-19-06, 10:25 AM   #8
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I dont really care about the game interface, I prioritize realism.
This is probably why I prefer simulators before other games.
For me realism has always been the most important thing.
As I said earlier I will wait for your review, honestly I dont know mutch about the game right now, I dont know if you will need some background knowledge about tanks or if there will be some kind of beginers-tutorial in the game. I would really like to buy this simulator because it's probably the closest I'll ever come to driving a tank in battle. The problem now is that my paycheck stinks...
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Old 01-19-06, 02:38 PM   #9
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This certainly looks like something I would love! Thanks for posting about it otherwise who knows if I would have ever heard of it!
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Old 01-19-06, 02:50 PM   #10
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I'll probably buy it. I need a good new tank sim and its been a while since I've picked one up.

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Old 01-19-06, 04:56 PM   #11
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Quote:
Originally Posted by Polak
I dont know if you will need some background knowledge about tanks or if there will be some kind of beginers-tutorial in the game.
The sim will have a whole series of short tutorial lesson teaching you the basic tactics of for example mutual support, movement under covering fire (2 stay&fire, 2 move), proper timing and the proper use of the ingame mission command interface to handle formation maneuvering; basically the kind of lesson that already SB1 has been euqipped with. you do not need background knowledge and insider information. But healthy reason and a good power of imagination (to form a picture of what is going on around you when the battle unfolds) certainly will help.

The number of non-educational scenarios the sim comes with will be limited, but new maps and missions are already under developement by the modding scene, amogst them many 1:1 copies of training sites at American Forts, and real-world places like Balkan hotspots. Missions from SB1 can be converted for use in SBP. Their forum is very good, and has a very dedicated and professional community. You can expect a constant flow of new scenarios beeing made available in their download section. SB's mission editor is of the top class.
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Old 01-19-06, 05:51 PM   #12
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Thank's for the reply, sounds very good.
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Old 01-19-06, 06:22 PM   #13
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Will it mainly be single mission type scenarios or will there be some sort of campaign of a fictional war or something?
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Old 01-19-06, 07:04 PM   #14
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Quote:
Originally Posted by Camaero
Will it mainly be single mission type scenarios or will there be some sort of campaign of a fictional war or something?
No campaign. No story. Only multiplayer conferences, and single player missions.

I stress again: do not think in terms of a round, complete gaming package here. This is the military's training simulator - nothing more, nothing less.
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Old 01-20-06, 12:05 AM   #15
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Will there be a map editor?
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