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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jul 2002
Location: USA
Posts: 254
Downloads: 58
Uploads: 0
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I just wish that some one out there that is good with sound files, would make a good
Vapor_hyd.wav file of a sinking ship going and breaking up like we had in SHII, you could hear that one from around 800-1000 meters from your sub. ![]() ![]() ![]() ![]() |
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#2 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
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It's not the sound file that is in question...
It is the way that the sounds are adressed by the SH3 Sound engine. Right now, you can only hear the creaking noise if you are within a certain range of a sinking ship. Beyond that range, you won't hear anything, no matter what the sfx file sounds like.
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#3 |
Lieutenant
![]() Join Date: Jul 2002
Location: USA
Posts: 254
Downloads: 58
Uploads: 0
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Marhkimov, thanks for the input, I just hope that someone that is good
with software can fix the problem. ![]() |
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