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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
Uploads: 0
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Why doesn't DW have destroyer classes? Is it because they are so closed to the frigate in operational role and equipment that it would be redundant to add it in?
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#2 |
Ensign
![]() Join Date: May 2004
Location: Ontario, Canada
Posts: 224
Downloads: 7
Uploads: 0
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I'm assuming that you are referring to a lack of a playable Destroyer; fact is DW shipped with what the Developer's intended it to ship with. We can't simply have everything we want. This question has cropped up many times, truth is that Sonalyst control what is playable and only through our continuted support as a consumer base will ensure future expanison(s).
So basically they could claim that yes DD's/DDG's are redundant to the FFG we already have and would not further enhance the game experience. I'm hoping that Dangerous Waters is another stepping stone for Sonalysts and we will continue to see the product evolve from greatest naval sim to "uber" sim. 688i > Planned Aegis DDG Sim > Fleet Command > Sub Command > Dangerous Waters > "Greatest Naval Simulation of all time" ![]() the above is mostly my view so just take it with lots of beer ![]() |
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#3 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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#4 |
Ensign
![]() Join Date: May 2004
Location: Ontario, Canada
Posts: 224
Downloads: 7
Uploads: 0
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Well there was something planned post 688i and it was involving an Aegis platform. Reading the following:
http://www.subsim.com/ssr/jane_revival.htm "second simulation in the series that would allow for joint surface/undersea missions with 688(I)". It would take the form of an AEGIS combat system enabled Arleigh Burke (DDG 51) sim." |
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#5 |
Loader
![]() Join Date: Oct 2005
Posts: 83
Downloads: 24
Uploads: 0
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when was that link written?
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#6 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
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#7 |
Navy Seal
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The "Planned Aegis DDG Sim" went bye bye. I think it became Fleet Command in some ways.
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#8 |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
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You can tell that the link was written pre-SC because they talk about a Sonalysts Akula game. Thank goodness they integrated 688, Seawolf, and Akula into Sub Command as my bank account would've been hurting if they were made seperate. :rotfl: :rotfl:
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#9 | |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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![]() ![]() ![]() ![]() ![]() Jamie Carlson, I will set up a shrine in my house in your honor and throw rose petals at your feet if you make this a reality. My next child's name will be Jamie Carlson *my last name*. ![]() Sea Demon |
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