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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which of these would you like to see in a new game/add on? | |||
Nuclear Missiles with launch procedures |
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4 | 18.18% |
Free Patrol Mode |
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0 | 0% |
Customisable Boat |
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2 | 9.09% |
Career Status (i.e creating a character, and leading them through a campaign) |
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4 | 18.18% |
All of the above |
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12 | 54.55% |
Voters: 22. You may not vote on this poll |
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#1 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
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Whilst playing Dangerous Waters recently (which is the most advanced simulation game I've ever played) I thought of how great it would be if you could increase the realism of submarine operations. For example, the submarine could carry ballistic missiles, and you have to perform missile drills and attacks (both of which meaning that you as a player get to put in the codes and the keys etc.). The codes could be stowed in a seperate 3D compartment, where a safe can contain the orders for your campaign mission, (for which you can choose a combination) and your 1WO and yourself have the missile keys, and launch codes. Furthermore, There could be a series of radio messages, both for confirmation of missile launch, or for cancellation.
Also, having a patrol system like Silent Hunter 3 wouldnt be bad, I for one run DW on my laptop at night - nothing quite like slumbering to the low whirr of your Akula systems. I was woken at 3am this morning with a sonar contact, and was up for an hour classifying and evading the target (which was a whale) This would add (in my opinion) an incredible realism boost, and it would make the player feel more responsible for the survival of his/her boat. Just imagine getting the radio message "Prepare to launch missiles" from command, then going through each of the stages, never knowing if this could really be the start of the next World War. |
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