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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2005
Location: Germany
Posts: 35
Downloads: 19
Uploads: 0
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First of all I would thank Rubini for his great work. I really love this Mod.
![]() First problem: If I start my career and load the next mission the following box appears ("Neue Basis: Kiel" - Press "OK"). ![]() I must click about 10 times on OK then I start on my home port Bordeaux and I can play. Second problem: The IXD2-Submarine is too long for the U-Boot-Bunker in Bordeaux. The spawnpoint is too far in the back. ![]() The boat is fixed at the tail with the wall. You cannot break away yourself. Can someone help me please? ![]() |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Maverick_[GER],
Thanks for the feedback. These two problem are a SH3 stock bug. They were already commented in some threads in this forum. By the way, the problem with the IXd2 position is easy to fix. You need to open the LND layer on the Mission Editor, locate the German naval base in Bordeaux and just push it a bit to outside. Save and it's ok. I will do this for the next HT version but you can do it for now too. ![]() Please post more feedbacks! Rubini. |
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#3 |
Seaman
![]() Join Date: Apr 2005
Location: Germany
Posts: 35
Downloads: 19
Uploads: 0
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Thanks for the fast answer and help.
![]() I try to fix the starting point with the Mission Editor. ![]() Wish me luck. ![]() Maverick_[GER] |
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#4 | |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Canada
Posts: 121
Downloads: 2
Uploads: 0
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Also, is there a reason why two of my latest in game saved missions make the game crash upon loading right when it says 'intializing'?
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Core i7 4790K 16GB DDR3 RAM Nvidia GTX 1080Ti |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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sik1977,
I notice this problem ( Kiel transfer issue) months ago when i played SH3 for the first time (stock game). I read various threads about this issue here in this forum. But I never see any post with a real solution. The work on the flotillas is already done by Beery. In the majority of times are some type of wrong mod installations which cause the CTDs and other problems. Try a new installation. This can correct all your problems with flotillas and CTDs. :hmm: Rubini. |
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#6 | |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Canada
Posts: 121
Downloads: 2
Uploads: 0
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Thanks again for a wonderful mod. Still looking for the dolphins...
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Core i7 4790K 16GB DDR3 RAM Nvidia GTX 1080Ti |
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