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Old 10-17-05, 09:28 PM   #1
Kpt. Lehmann
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Default New All Gray Contacts Mod CORRECTED & Screenshots Added

This mod is in JGSME format. Just copy it to the JGSME "MODS" folder. If you do not use JGSME simply right-click the "data" folder and copy it over the data folder in the SilentHunterIII directory and allow it to overwrite. ALWAYS back up your original files!

This mod is compatible with RUb, IUb, Sergbuto's AI-Uboats, floatplanes, and stock SH3. If you are a player of stock SH3 you may notice that this mod puts additional files in your Air, Submarine, and Sea folder that are not available units in your game. Do not worry. The game engine will not call on these files and cause CTD's.

If used with RUb or IUb, install this mod AFTER installation of RUb or IUb and allow it to overwrite.

This mod goes much further than the "Myros No-Color Contacts." It shows map contacts in ALL zoom levels of the F5 map.

Also, hydrophone and radar contact lines are grey.

This mod is something I've wanted since I started playing and modding SH3.

Thanks oRGY for pointing me in the right direction.

Mr. Remilton and Marhkimov... for all the proceedural Photoshop help THANK YOU!
Also thanks to Soviet for some good ideas.
Credit also goes to Marhkimov for the outer zoom level cons and saving me a bit of work.

Cheers fellow Kaleuns!

Kpt. Lehmann

Download Link UPDATED VERSION!!!!!
My apologies guys... some stock cargo and description files were accidentally left in. Below is updated mod link.

http://rapidshare.de/files/6477682/A...n_1.1.zip.html

Screenshots:



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Old 10-17-05, 10:53 PM   #2
Rubini
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Thanks Kpt. Lehmann,

It's a great idea and a must have mod!
Feedback soon.

Rubini.
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Old 10-17-05, 11:40 PM   #3
Jungman
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Quote:
It shows map contacts in ALL zoom levels of the F5 map.
:|\ Nice touch!
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Old 10-17-05, 11:54 PM   #4
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Thank you gentlemen. If there are any problems reported I will fix them when I get back from work Wednesday evening.
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Old 10-18-05, 12:04 AM   #5
Marhkimov
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nice work
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Old 10-18-05, 08:49 AM   #6
bandit44
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Thank you
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Old 10-18-05, 09:26 AM   #7
soviet
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thanks!! this is what i need also
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Old 10-18-05, 10:07 AM   #8
Rubini
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Kpt. Lehmann,

You include CargoDef.cfg, Englishnames.cfg and Germannames.cfg files. They are part of the mod?

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Old 10-18-05, 01:05 PM   #9
rulle34
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Hello Kpt.Lehmann
Can I enable this mod in campaign or do I have to be in port?
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Old 10-18-05, 01:09 PM   #10
jaxa
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Could somebody post screenshots of this mod?
I'd like to see it before installing.
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Old 10-19-05, 07:34 AM   #11
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Quote:
Originally Posted by Rubini
Kpt. Lehmann,

You include CargoDef.cfg, Englishnames.cfg and Germannames.cfg files. They are part of the mod?

Rubini.
I'm sorry, those extra files shouldn't be there. I will upload corrected version today.
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Old 10-19-05, 07:37 AM   #12
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Quote:
Originally Posted by rulle34
Hello Kpt.Lehmann
Can I enable this mod in campaign or do I have to be in port?
Salute! Rulle34.

I would first download the updated version. Second, just to be safe I would add it between patrols in base.

The updated version will be graphic files only.
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Old 10-19-05, 08:46 AM   #13
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Quote:
Originally Posted by jaxa
Could somebody post screenshots of this mod?
I'd like to see it before installing.
Sure, I will do so later today. Check original post.
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Old 10-19-05, 04:44 PM   #14
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Updated original post with screenshots
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Old 10-20-05, 10:22 AM   #15
Rubini
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Kpt,
After a few patrols a single word: great!
My game is now much more challenging!

I was thought however if the blue color for friendly units could be hold on. Perhaps simulating some type of encrypted radio contact between friendly units, what probably should happen in real life. But it's just a perfectionist thought...

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