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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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Do torpedo specialists improve torpedo aim/effectiveness, or just torpedo loading time?
K.B. |
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#2 |
Helmsman
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I believe they affect loading times only. It wouldn't make sense they increase accuracy as they are located in the torpedo rooms.
Just my opinion ![]()
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\"There is water on the bottom of the ocean\" - David Byrne, Talking Heads |
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#3 | |
The Old Man
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#4 |
Medic
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I'm fairly positive that it's loading time only. A shot will be just as accurate if there's no one in the torpedo room - it just won't get reloaded.
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#5 |
GWX Project Director
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Grease glopping :rotfl: :rotfl: :rotfl: sounds like fun!
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#6 |
A-ganger
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I've launched my last eel out of the stern tube with no one in the aft torpedo room plenty of times and have never had any problems with accuracy.
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#7 |
Über Mom
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Just loading time. That's their job.
I find giving out torpedo crew qualifications to be the most beneficial overall. |
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#8 |
Ensign
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Wishful thinking here but wouldn't it be great if you had a torpedo man as a WO and asked him to plot a solution he would do it better than another officer. For that matter depending on the experience of the officer at the station your solution would be better or worse by a cetain percentage. AoB, range, speed off a little or a lot either way rather than dead-on accurate like it is now.
I'm not at the point yet where I am comfortable doing it myself so I use the WO as a crutch at the moment. Don't know if I'll ever be good at doing it myself. I'm sure that can't be modded unless they release the SDK. |
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#9 |
Watch
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I agree, this is really the problem with the WO, it would had been nice if you had a WO that does mistakes and most of all that takes time finding a solution and not a human computer. Someone, like the hydrophone operator that you could kick out of the chair and say "Give me that wheel boy, let me check myself"
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#10 | |
Grey Wolf
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#11 | |
Ensign
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Some examples: For range you basically had to eyeball it. Sure, you us some neat equipment in the periscope but it's still eyeballing it. For speed I remember from physics classes back in the day ![]() I can't comment on AoB because that still confuses me. I kinda get it but not yet. But from what I remember dont you almost have to guess the targets heading and compare it to yours. A more experience sailor will get better figures to do the math that ALL sailors coming out of officer training school should know or at least have some experience in. What's the ol programers battle cry: GARBAGE IN - GARBAGE OUT The more experienced / qualified the officer, the less garbage enter the calculations. |
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#12 |
Watch
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Errors in manual targeting depend of the time you have to do the solution, the distance from the target and specially on weather. If you try to get a range with the stadimeter in the middle of a storm at night with "No stabilise view" checked, you will have a hard time if the ship isn't really close. So i think that in some extreme conditions finding a solution will be really hard and if you find one it will be most of the time innacurate, and the same should apply even to a crack WO. But it's only my opinion
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#13 | ||
Grey Wolf
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Now, I could see faulty data being a factor with targets that were far away, like over 3-4Km, but not close up, as in a attack run scenario.
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#14 |
Ensign
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I'm a land lubber too. Funny, to guys who never set foot on a u-boat before (at least I never set foor on a u-boat before). Discussing how easy/hard it was to plot a solution to fire a torpedo.
With that said... hehehe I've had u-boat training but in the sim when I try to determine the range of a target (let's assume that the WO has already correctly identified the vessel for me and it's under 1km) I'll get a range of 893m. I then let my WO do it and he tells me 917m. I actually do this a lot: try to plot my own solution then compare it to the WO and most of the time they come out very different. I have yet do do it under "labratory conditions." but I bet we both would still get very different readings. Because he is a computer and I am not. If you and I where sitting at the same computer and I took readings and you took readings I bet they would be different as well. |
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#15 | |
Grey Wolf
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Does SH3 allow two users to run the same boat in multiplayer? Would be interesting to test this out between a noobie, and someone actually trained in this.
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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