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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2005
Location: Germany
Posts: 14
Downloads: 3
Uploads: 0
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- Map: Proper modeling of important canals: The Bosporus, Suez Canal and Panama Canal are not modeled correctly in the game.
- Be able to choose sonobuoys (DICASS, DIFAR, VLAD) in the "detect by with" trigger doctrine. (e.g. I'd like to create a mission where the player must not be detected by the target. Works for OS=Sub. If OS=Orion, subsurface contact will never detect OS, regardless of active sonobuoys in the water.) As far as I know, the way it works now a contact detected by a sonobuoy is not considered a contact at all in this doctrine. - I haven't found out how to view the USNI reference when using the editor. Is it possible at all? Would be nice for example to look up maximum speed and weapon ranges. |
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#2 |
Samurai Navy
![]() Join Date: Jun 2005
Location: Norway
Posts: 567
Downloads: 0
Uploads: 0
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Concerning USNI in editor: Choose the platform, and press Alt+I
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__________________
I shall punish yee, landlubber! C'mere for spankings and popsicles! |
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#3 | |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
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![]() Quote:
http://www.subsim.com/phpBB/viewtopic.php?t=29696 |
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#4 |
Watch
![]() Join Date: Feb 2005
Location: Finland
Posts: 21
Downloads: 4
Uploads: 0
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Hopefully we see these annoying issues fixed in 1.02 patch...
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#5 | |
Sailor man
![]() Join Date: Oct 2005
Location: Forres, Scotland
Posts: 49
Downloads: 3
Uploads: 0
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![]() Quote:
Dave |
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#6 |
Lieutenant
![]() Join Date: Sep 2005
Posts: 269
Downloads: 4
Uploads: 0
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I thought we had this disscussion a while ago....
ah well what the hey it was a good one. lol. so here goes my request On User Action. |
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