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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain of the Nautilus
Join Date: Mar 2005
Posts: 146
Downloads: 223
Uploads: 0
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I was struck by this thought; we can't create all new submarines, but we can probably replace existing submarines....and mine-laying was a big component of the U-Boat War.... So; I wonder if it would be possible to create a Naval mine "torpedo" that we could fire on minelaying missions; tonnage sunk from your mines would be calculated externally by SH3 Commander; many VIIs and IXs were turned into impromptu minelayers by simply placing mines aboard instead of torpedoes.
Thinking ahead even further, I'm wondering if we could create a Type VIID minelayer by simply extending the stock VIIC model in the game; and placing the maximum of four aft torpedo tubes that SH3 allows in a vertical position to simulate the five vertical minelaying tubes on the VIID, and you would launch your naval mines deep inside enemy harbors. |
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