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Old 10-10-05, 06:05 PM   #1
SubSerpent
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Default Okay, I wan't my DDs to be stupid again!!!

I am using the RUB 1.44 mod and some of Pascal's texture mods, and Heavy Traffic for RUB 1.43. I am sure it's in the RUB 1.44 mod somewhere that causes the DDs to be super elite. I don't want them to be so good anymore. It makes escaping a D/C and hedgehog attack nearly immpossible. Perhaps this is realistic according to real life, hence the name Real U-boat 1.44, but I don't want it to be so difficult but I still want to use the rest of the RUB 1.44 mod. So how do I stupify the DDs, so that the game play is much easier?
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Old 10-10-05, 06:12 PM   #2
Marhkimov
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What year are you in? I'm using RUb1.44,7z and those dd's are idiots.
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Old 10-10-05, 06:12 PM   #3
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Maybe Beery should off made a lite version for all us wimps, that still want to feel like real men when on the seas but dont want the enemy to hurt us

Im the same everytime i install a new RUB mod i have to alter the water cos i like seeing my sub when shes submerged. For those that need to know how. Before installing RUB make a copy of scene.dat then install the mod then copy back scene.dat and your nice subbie will show up when submerge. Beautiful!
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Old 10-10-05, 06:24 PM   #4
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Quote:
Originally Posted by marhkimov
What year are you in? I'm using RUb1.44,7z and those dd's are idiots.

I am playing in 1944 and I know the DDs are suppose to get a lot more dangerous in the later years, but I had read somewhere the RUB 1.44 makes them ALL 'elite' and this IMHO is not realistic since some DDs were not as good as others in real life situations! Not ALL allied DD Captains were THAT well trained. I was rigged for Silent Running and even stopped engines altogether after releasing a BOLD 3 out and the DD totally ignored the BOLD 3 device and still came down on me like a bat out of hell and placed every last D/C he dropped down on me like precission guided GPS missles. Each D/C hit my sub perfectly from bow to stern without even being off 5 degrees. That IMHO is WAY TOO unrealistic. It's almost like the DDs in 1944 can see you better under the water than they can on the surface. I think with my current setup I would be better off with a IXD2 on the surface with a 10.5 deck gun to fend for myself then to submerge in a VIIc with "ANTI SONAR IMPROVED' paint and the best hydrophones, and BOLD 3s, under the water - NOT even poking my periscope out of the water once!!!

BTW, I was 50 meters below the surface when all those D/C landed on my back without missing a beat!!! WTF???!!!!???
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Old 10-11-05, 07:40 AM   #5
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Strange. I thought RuB 1.44 reduced the level of elite escorts and actually made the game easier, as it was in fact much easier to survive in real life than in the stock game.

IuB includes some tweaks to the enemy sonar to make it less uber and more realistic, if you're interested.
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Old 10-11-05, 08:22 AM   #6
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Erm... folks, the elites are virtually REMOVED from the RUb mod, and the destroyers and destroyer escorts have been SIGNIFICANTLY REDUCED in effectiveness compared to the standard game. RUb is about realism, not difficulty. The standard game's destroyers and destroyer escorts were far too effective, so we toned them down.

Having said that, the possibility still exists (at any time in the war) to meet up with veteran AI, which is still very unforgiving indeed. If you meet them early in the war, they're hampered by poor equipment, but they can still kill you. Later in the war you have to be lucky to survive. But in all cases, the ships in the game are less likely to kill you than they are in vanilla SH3. The aircraft are a different matter, as they HAVE been made more effective.
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Old 10-11-05, 09:33 AM   #7
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Then perhaps the sensors strength for the enemy DDs is a bit too powerful in the later years, because those DDs just found me out of nowhere like a bunch of roaches to a Dorito, flies to crap, peanut butter to jelly. I don't know maybe I did something by mixing RUB 1.44 with heavy traffic 1.43 that has caused them to become super elite. Maybe I just suck at this game. But that makes no sense since I 've been playing it for well over six months almost daily and I have never once found it so difficult to play. Maybe it was Heinrich and Kibbles playing Patty-Cake Patty-Cake in the bunk room when I had strictly ordered Rig for Silent Running and a change in course and depth.
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Old 10-11-05, 10:09 AM   #8
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Quote:
Originally Posted by Beery
Erm... folks, the elites are virtually REMOVED from the RUb mod
I have counted more than 200 elite DD´s and DE´s in the scr layer!?! A feature? Most have the start date set to 19430903. I have opened the scr layer in the ME, sat the time filter to 10/1943, there are elite ships everywhere, even patrol boats are elite.
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Old 10-11-05, 01:21 PM   #9
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Quote:
Originally Posted by Gizzmoe
Quote:
Originally Posted by Beery
Erm... folks, the elites are virtually REMOVED from the RUb mod
I have counted more than 200 elite DD´s and DE´s in the scr layer!?! A feature? Most have the start date set to 19430903. I have opened the scr layer in the ME, sat the time filter to 10/1943, there are elite ships everywhere, even patrol boats are elite.

I concur! I noticed my ME is stating the same thing. Was attempting to make them not so smart when I realized that I don't have time to edit 200+ ships and escorts!
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Old 10-11-05, 01:35 PM   #10
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That's quite interesting. I may do that for the next version of IuB.
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Old 10-11-05, 01:38 PM   #11
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Quote:
Originally Posted by Gizzmoe
Quote:
Originally Posted by Beery
Erm... folks, the elites are virtually REMOVED from the RUb mod
I have counted more than 200 elite DD´s and DE´s in the scr layer!?! A feature? Most have the start date set to 19430903. I have opened the scr layer in the ME, sat the time filter to 10/1943, there are elite ships everywhere, even patrol boats are elite.
How many are in the standard version? I got the impression that the elites were drastically cut back - it's basically the reason why I moved to IC rather than sticking with the 20/40 mod. It could be that early war eites were cut back, while late war ones were left in. Either way, there is absolutely no way that there are more elites in RUb than in the standard version. If there were, I'd go back to 20/40 tomorrow.
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Old 10-11-05, 01:45 PM   #12
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The IC only affects the RND layer. Gizzmoe stated that he was examining the SCR (scripted) layer.
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Old 10-11-05, 01:49 PM   #13
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Good grief, RuB and elite DDs percentage aside, the stats for u-boats were pretty poor from 1943 to 45 were they not?
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Old 10-11-05, 01:51 PM   #14
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Quote:
Originally Posted by oRGy
The IC only affects the RND layer. Gizzmoe stated that he was examining the SCR (scripted) layer.
That´s right.

RND is ok, only the SCR isn´t. It has almost the same amount of elite units than standard 1.4b.
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Old 10-11-05, 01:53 PM   #15
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Quote:
Originally Posted by oRGy
The IC only affects the RND layer. Gizzmoe stated that he was examining the SCR (scripted) layer.
Oh, I wasn't talking about the scripted layer. The elites in that haven't been touched. They should be reduced in the RND layer, which is what the IC and 20/40 mods adjusted. I'm not sure about reducing elites in the SCR layer - from 1943 the Ubootwaffe was basically massacred, to such an extent that it's hard to find boats after that time that survived more than a couple of patrols. I think the reason the game didn't cover 1944-45 was that U-boat activity was suicidal at that time.
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