![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Hi,
the new Version is up. - New GunSounds (DGun and Destroyer´s Guns) - New DD PropSounds, now very loud, you can hear them when they are in attack run (very impressive ;o) - New Harbour Ambience... - New Blur Effect... - New Boltz break sound... - New Hydrophone Sounds for Merchants and Destroyers. PatBoats too. - New DepthCharge sounds ("real" and Hydrophone) - New Glass break Sounds (really good I think!) - New "Dust_underwater_int" Sound (if you hit the Bottom...) - New Pipe break and Steam Sounds... - New "Scufundare Vapor" (sinking ship sound, hydrophone too) - New Ship Fire (burning oil/fuel) and more... http://rapidshare.de/files/5996759/N...d_v2.0.7z.html At the Moment im working hard on a new, better, or maybe perfect? Zones.cfg, to make the Damage system better. Things already included, but not finished yet: - If external Cargo "oil" will be destroyed, a huge boom will follow ;o) - burning ships are no longer get away, they will explode if there cargo (if fuel/oil) is bunring (ca. 10minutes to go ;o) - Subs now getting more damages after/during DC attacks WITHOUT beeing destroyed because the hull is crushing! - more flooding - heavier flooding (no more 9hours to fix the leaking sub ;o) - more eyecandy like more bubbles if a ship/sub is sinking - scopes, radios, hydro´s etc. are now taking serious damage from DC´s and it takes longer to repair them, but sorry, just a few minutes ![]() and much, much more i have forget, but its still beta and it could take a while. its a kind of "realistic hollywood mod" ![]() Bye Nippelspanner.. |
![]() |
![]() |
#2 | |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
|
![]() Quote:
![]() wow!i always thought the fires on ships are pure eyecandy. Great if you could realise that. Is it possible to include some randomness here? lets say from 10 minutes to 10 hours? :P
__________________
nie das Boot verlassen |
|
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
No sorry.
There are not enough possabilities in the Zones.cfg. This thing with the exploding ship happend only once (till this moment). I hope i can "stabilize" this feature so it will happen more often? need more testing... |
![]() |
![]() |
#4 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
moin Nippelspanner,
nice new samples i enjoy them, so some of them (guns and explosions) will find the way in my folder. ![]() ...this Submarine_Bell.wav sounds not too bad, who did you found it ? ...hmm i could swear i know this cut ![]() |
![]() |
![]() |
![]() |
#5 |
GWX Project Director
|
![]()
Thank you sir!!!
I love the new blur sound! |
![]() |
![]() |
![]() |
#6 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
i dont remember from which mod i have which file, because ive installed many, many, many soundmods in the past and then i decided to mix the best ones together. there are sounds from other games too...if you believe or not the new metal creaks if you hit the bottom are from DooM³ and the glass break stuff are from Call of Duty ![]() they fit very well... maybe i will find more and even better sounds. |
|
![]() |
![]() |
|
|