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#1 |
Commander
![]() Join Date: Sep 2001
Posts: 445
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ok, here's the scenario...
your playing a wwii subsim... multiplayer... and each player was part of a crew... an officer or petty officer crew member... and each crew consisting of 3 players total... now naturally, this setup necessitates each officer crewmember wearing the hats of several different crew positions and having varying duties and responsibilities of each of these different crew positions he will be manning during different watches... in short, does the following setup sound plausible or at the least, semi realistic... on a uboat crew the captain - command / naviagtion / attack scope / bridge watch the chief (engineer) - helm & planes / engine room (during diving alarm to configure for dive, or when required to adjust electrical) the exec (watchoffizer) - ballast (diving stations) / attack table (combat stations) / deck watch (manuvering stations) / sound & radio (as required) on a US or Japanese fleet sub crew the captain - command / naviagtion / attack scope / bridge watch [b]dive/engineering officer [b] - helm & planes / engine room (during diving bell to configure for dive or when required to adjust electrical) [b]the executive officer [b] - ballast (diving stations) / attack & plot (combat stations) / sonar (as required) / deck watch (manuvering stations) / radio on an Allied or German or Japanese asw destroyer crew the captain - command / naviagtion / bridge watch [b]engineering officer [b] - helm / engine room (as required) / ballast control (as required in emegency) [b]the executive officer [b] - attack & plot (combat stations) / sonar (as required) / gunnery & depth charge / deck watch (manuvering stations) / radio what does this sound like... comments, suggestions... thanks --Mike |
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