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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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SH3 with mods is like this. Play game for 3-4days then on 5th day many errors and crashing happens, I manage to solve problem usually by restarting getting rid of the latest mod i just installed etc., Only for a week or so later i get more crashes and more crashes again and again and again.. In the end i deleted all the mods (I only had RUB143 and Commander). But i have simply had enough of the frustration. Im not blaming the mods, they are good, i very much liked RealUboat mod. But this game i believe is not made to be modded either that or winxp pro just sucks. Yes you can mod SH3, but the game itself will at times throw up, becasue of the mods. Unless the developers add the mod into there next patch update, i wont install another mod ever :-(. I even went as far as having two SH3 versions installed at one time. Its seems when i have modded SH3 the game runs ok for about 5 patrols then after that the crashing starts. I am yet to finish a campaign!!.
Im now playing SH3 with the latest patch only and this is what i discovered. I should be happy but the gameplay is to easy! Its 7th October 1940, i start my first patrol in a VIIB from Lorient and head out to Grid BF15. While patroling in GridBF15 i manage to sink 5 C3 cargoes with my deckgun! Ive still got 14 torps left, and over half a tank of disel, i got a feeling im gonna sink around 80000 tons :-) As you kapitans would know using the RUB mod & achieving 80000 tons in one patrol would be unheard off! Well the game is not gonna be so realistic, but at least ill complete it! ![]() Good Hunting[/b] |
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