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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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RealNav on... hit foul weather west of Stavanger, went around the Shetlands and heading down towards St. Kilda...
Haven't seen a blink of stars or sunlight for the past 1400Km..(6 game days) just rain, sleet and heavy seas. I estimate that I'm just north of Carloway (Outer Hebrides) Having closely missed Rona, I think it is - couldn't see it... Slowed my TC (16x) and sounded my way through with Depth Under Keel coming up to 25m. All I had to do was shunt my sub up a beach on my first patrol ![]() Visibility is zip most of the time - and every now and then, the watch tells me they can see fog ![]() Navigating to 6 hourly waypoints at max TC=128... but hell's I could be just south of the Faroe Islands the way things are going ![]() |
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#2 |
Chief of the Boat
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#3 | |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
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#4 | |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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__________________
[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Real navigation is probably a step I will never take.
Steve |
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#6 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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Here's my daily weather...
Every couple of waypoints I do sound check - I have a contact and we're on the chase. Doing a 30 minute surface speed burst and will sound it again Range estimate around 15-20km (Sound still faint on hyrdophone) Speed estimate before ID around 4-8 knots (34rpm) ![]() Last edited by vanjast; 07-10-14 at 10:57 AM. |
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#7 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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Lost contact ..
![]() Also just missed a task force going south.. but we have instructions to leave military targets alone ![]() Anyway about to round St Kilda on the final course to the patrol grid - weather is still lousy.. but my depth sounding starting to give me deep water, so it looks like I'm on track This is still a very estimated position, but I'm using all the 'clues' I can ![]() This pic was taken at my 6 hour waypoint save... I'm already starting the next waypoint at 06:00. ![]() |
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#8 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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#9 |
Gefallen Engel U-666
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#10 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Steve |
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#11 | |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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OK, no problem.... if/when you get bored and want to take it to a 'new level', you know where it's at... ![]() Gotta go sailing... |
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#12 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
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@vanjast - OK I'm game. I'm always on the lookout for more realism.
Does it require a whole new GUI though? The |
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#13 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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The weather clears after 8 days of junk, and within 12 hours we have a convoy..
![]() I know I'm in the Western approaches area... Full of BDU 'aggression' get into position ahead and beam direct into the convoy aiming to slip quietly past the front guy, only to find that the little horror has asdic. Dive deep and come up within the convoy.. with the pesky mosquito hounding me. Got one hit from 90 degree shot - not sure which ship. ![]() Mannn.. there is no shaking this pest.. doesn't he want to go play somewhere else ?? Did a classic Das Boot crash dive here... ![]() He's not good with the DCs though.. I still do not have a scratch ![]() |
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#14 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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Not if you're prepared to install in manually.
Find the older RealNav mod and the manual installation method is in the documents. Explains what changes are made. Depending on your screen vertical resolution though, you might have to rescale the sextant (the draggable one). With the one that exists in the obs-scope (later NYGM wide screen), you can copy the reticule image files into your scope images - might still require scaling. ![]() |
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#15 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,733
Downloads: 825
Uploads: 4
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