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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2004
Posts: 29
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Played African Bees Nest last night.. a number of times. One time my FFG went floating backwards across the docks and landed on the other side of the pier (didn't know they were amphibious) The last time, I had almost made it to the goal line with I CTDed. I'm playing patched to 1.01 and using Finiteless's Realism Mod. Also, ship control commands don't seem to work unless using the order's shortcut bar at the bottom.. does anyone find this wierd.
The rest of the time I was just struggling to get out of port. Smashed into the docks a few times before I got the hang of the APUs hehehehe how embarassing ![]() I respectfully submit myself as candidate for the first Hall of Shamer |
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#2 |
Watch
![]() Join Date: Apr 2005
Location: Yokuska, Japan
Posts: 16
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That mission was a good learning experience for me. Once I realized the CIWS would chew up those Boghammers, instead of trying to get em all with the 76mm and 50cal, it became real easy
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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Never thought of that... who needs those bushmasters!
![]() ![]() Thanks for the tip!
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#4 |
Watch
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yeah, that's what I ended up doing. Using CIWS and I almost made it, right up to my CDT.
It takes a full 20 minutes to reload CIWS thought.. and the gunner manning the 76 really sucks, not to mention any names but it's me. He couldn't hit the ground if he fell. |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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elcid, I have heard and it is my experience that if you have a strong radar contact for the 76 it will more or less be on target. The little blue boats going around in circles are not good returns for the fire control radar, so the solution for the gun is not good.
I think the CIWS uses a doppler radar or something, which is much more sensitive to fine movement. (not at all sure...)
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#6 |
A-ganger
![]() Join Date: May 2005
Location: Loch lomand, Scotland
Posts: 71
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I had a fixed version i had done for this map where the attack boeats nevr went round in circles but when i reinstalled DW i forgot to save it and lost it
![]() Actually lost a few more aswell as it. Got it back with a undelete prog but it was corrupted and wouldnt open. If i find the time again i will redo it.
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Joseph,Gary Winters jgw28@blueyonder.co.uk ICQ : 259-346-534 http://seawolves.org |
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#7 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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What causes the blue boats to run around in circles? That is one of my favorite missions.
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#8 |
Watch
![]() Join Date: Dec 2004
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Luftwolf, you're absolutely right... I was trying out Dirty Atoll last night and decided to firing a warning shot to a trawler / fishing boat to my starboard. I didn't think I would hit it but guess what? ...
![]() They definately present much bigger radar returns than those boghammers |
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#9 |
Sub Test Pilot
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simple dont fire warning shots
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#10 |
Watch
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yeah, those scare tactics simply don't work on AI pilots/captains . . i really didn't think I'd hit him.. especially with one shot hehehe
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#11 |
Navy Dude
![]() Join Date: Jul 2005
Location: Norfolk, VA
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I was using Standards to knock down the Boghammers... guess I'm just wierd like that.
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#12 | |
Samurai Navy
![]() Join Date: Sep 2001
Location: Flanders
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I find the .50 works well. Just travel at flank speed when possible, and make evasive turns to get them on the side. Then, if they manage to catch up, shoot when they get close. |
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#13 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
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In thiss mission you can't compare target price and weapon price .. you do not attack these boats .. you defend against them. Then you must compare price of FFG and price of missile. This leads to quite different conclusion.
Anyway this mission is on of very few where .50 comes handy. |
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#14 | |
Navy Dude
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Location: Norfolk, VA
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The final result? A completely one-sided ass-whupping at the expense of ten SM-2s and approximately 400 rounds of 20mm tungsten. |
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#15 | |
Samurai Navy
![]() Join Date: Sep 2001
Location: Flanders
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Besides, I think this mission was made specifically to give people an opportunity to use the .50. |
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