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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Is RND the "Random" unit generator in the Campaign and the other "SCR" the "Scripted" unit/event generator?
Also can you use a mod for one without adversely effecting the other? Finally, what's the best way to add some additional "Random" Allied A/C Flights to certain map grids, to either of these Campaign files? Thanks a heap. |
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#2 | |
Samurai Navy
![]() Join Date: Mar 2002
Posts: 580
Downloads: 0
Uploads: 0
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X1 = Thieves Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh? Improved Convoys mod! |
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