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Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
Uploads: 0
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http://rapidshare.de/files/4024995/R...nsors.dat.html
By special request. Too many to PM everyone back grab it there. Here is a link to the changes Rub 1.43 AI_Sensors.dat file to include the visual fix for the snorkel being the size of a house. 1) It simply adds to Visual a MinHeight of 1 meter from zero to see it. NEW 2) Still contains the 200m lock-on nerf sonar fix. 3) A new one from another obscure mod I made but did not bother with, is a 2.5 meter nerf to the MinHeight of the enemy active radars. Thanks guys for that idea. ![]() Be careful with that Radar nerf mod in Rub 1.43, I had it set for 0.5 meter for the 3 cm radar late war to keep the play balance, 1.5 for middle years. I see ALL the radars are set for the crap 2.5 m? Bad idea, should keep the way I made it the first time. I never promoted it, there is a link to it here on the forum for proof. The snorkel is not being picked up by radar, it is the Visual size that is causing it, but do what you wish, I tested quite a bit and 2.5 meters is too much nerf for the middle and late war radars. but that is IMHO ![]() Go with the original I made, it is more balanced for early poor radar to late year excellent radar. :|\ |
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