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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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OK I have done this but not for a long time.
Anyway with the script to launch aircraft and the suicide script I have thought of a way to get my scud launcher to use only one vehicle...that of the empty launcher. OK this is the plan. Take one empty Scud launcher. One Scud missile. Add both to the database. Scud missile is easy. Scud launcher I need to an airstrip and assign the Scud missile to it. Also I need to choose a ballistic doctrine to the scud missile. I am having trouble making an airstrip for the scud launcher and adding the missile to it. The plan is this. In mission you select Alert 5 for the Scud launcher's air craft. Oh it needs to be put on deck first of course. Then the Scud gets target info from a predator UAV or something. Script forces the Scud launcher to launch scud missile. Suicide script triggers on launch to get the Scud to head for the target. If anyone has any ideas on how to implement the Scud better let me know. I'm hoping Thomas surfaces soon to see how DWX is and see his thoughts. If it works I can get on to some more stuff like ICBMs mobile and silo launched. Need more land targets. |
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