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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Apr 2005
Location: Hertfordshire UK
Posts: 29
Downloads: 0
Uploads: 0
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Firts of all I don't really get a great deal of time to play "games" on my PC, but having purchased SHII in March found it's game play just right for my limited gaming experience, ie fire a torpedo and it did itd job.
However I've just upgraded to SHIII - what a difference, and more challanging it is. I kept having torps bounce off ships, not explode, and by the time I finally reload and get it sunk all the others ships have gone off the map ! I've sinces read the thread below and note its the type of torp and the angle that can cause this ! - steep learning curve ! I have a few questions though : 1) In SHII the external view tracked the sub. In SHIII this feature seems to of vanished (tried the "." and "," and that didn't seem to do much apart jump the camera to a new position closer to the sub) 2) in the external (freeview) veiw I seem to get an area that looks like a black pyrimid on the screen that flickers on and off occasionaly. Is this a bug in the game, directX or windows ? I'm running a 128mb Radion 9250 SE card if that helps, and DirecX 9.0c Thanks |
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