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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Sep 2014
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is there anyway to locate what gun is addressed to the cannon or aa node on a ship model because theres a model I'm looking for that controls one of the cannons that I can't seem to find and I can't seem to figure out a way to tell what gun is called into the spot on a node.
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#2 |
Machinist's Mate
![]() Join Date: Oct 2008
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The EQP file in the ship's Sea folder provides the node for that weapon.
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#3 | |
Loader
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Its basically invisible in the files |
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#4 |
Machinist's Mate
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Maybe the GUNS.dat file isn't the right one for your mod.
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#5 |
Loader
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I found them they were in a sim file not a dat
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#6 |
Machinist's Mate
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#7 |
Loader
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Something I noticed is the values between stock and gwx and changed drastically yet for my mod they are consistent so I wonder if the values for the cannons that are swapped out from on the sub play a part in the modded turrets accuracy
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