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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jan 2011
Location: Lithuania
Posts: 33
Downloads: 145
Uploads: 0
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See modification:
http://www.subsim.com/radioroom/albu...pictureid=3654 Download modification: http://www.gamefront.com/files/20006...+sub+flags.rar mod editing kranklys74 ------------------------- About modification installation instruction visit Author site: http://www.silenthuntermods.com/foru...hp?topic=236.0 |
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#2 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
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Kinda been done already:
http://www.subsim.com/radioroom/show...ight=sub+flags ![]() But there's no harm in added choice!! Should also add [REL] to the beginning of the thread title.
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#3 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
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Wait a minute, I don't get it....
You posted a mod by someone else Seawolf-U57 or you want the flags on your uboat? Is this a link to, or a request for?? Confuzzled.... ![]() ![]() ![]()
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#4 |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
Uploads: 0
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I was a bit puzzled by your P.M. as I had not seen this thread yet
Nice looking flags you have done there I cant see any problem from my end as Racer Boy did the original flag mod Unless it is because you are using my Predator Mod which again is fine by me please enjoy and use anything you like I have no problem with it thanks for letting me know about this thread ..... your Steve ![]() @ Damo No problem here thanks for your concerns about this but I have no problem with anyone updating my mods and re-releasing them as there own ![]() |
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#5 |
Watch
![]() Join Date: Jan 2021
Location: Buenos Aires
Posts: 15
Downloads: 89
Uploads: 0
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No lo encuentro por ningún servidor y este link está caído (obvio ya pasó una década).
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#6 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#7 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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SH4 flags for SH3 (for submarines too) were made by me in first and second parts of 2009.
FlagOnTurms - first part of 2009. See one of them - DFa_UpDnRot_Flags_final.txt: "On August, 3rd 2009. DFa_UpDnRot_Flags_final.7z Author Anvart. This mod is for SH3 ver. 1.4b game with GWX 3.0 mod. This cumulative mod is contained by two mods ... DFa_UpDnRotSMC_1.1 and FlagOnTurms. This mod is made for all human sub Turms for GWX 3.0 mod. In this mod we can control rotation, raising/lowering of DF antenna and raising/lowering of Flag on sub turms ... using new StateMachine Classes... and using next commands... DF antenna: 1) Raising and rotation beginning - keys Shift+V ... Radio_operator command is used ... 2) Rotation stop and lowering - keys Ctrl+V ... Radio_operator_end command is used ... 3) Rotation stop and lowering - for commands: Crash_dive Periscope_depth Snorkel_depth Dive Set_depth 4) Raising flag - keys Shift+F ... Watch_officer command is used ... 5) Lowering flag - keys Ctrl+F ... Watch_officer_end command is used ... Note: Commands Raising/Lowering flag work if the Watch Officer is on the bridge. ... The reflection models of some turms are improved ... and flags reflections improved too. ************************************************** *********************************** Installation: Using JSGME ... Unpack DFa_UpDnRot_Flags_final.7z file in MOD folder. To attach to game as last mod... Note: In archive there is additional folder SlowFLagAnim_final, in it there are files with little bit slower animation ... connect it as mod after the main mod. ************************************************** *********************************** Special gratitude to respected Skwasjer. His S3D tool successfully expand (supplement) HexEditor. S3D accelerates editing of files content ... especially object-animation, mesh animations (limited) and StateMachine System files ... The visual control through S3D Viewer allows to place objects quickly ... and so on ... ************************************************** *********************************** Legal / Disclaimer: - You may not use this mod in any commercial way like expansion packs etc. It is intended for non-commercial use only. - You may not use this mod and my method (method of use StateMachine System) in other mods without the permission of the author Anvart and without the corresponding credits. Successful hunting. Anvart THIS MOD IS FREEWARE AND CAN'T BE USED FOR COMMERCIAL PURPOSES OF ANY KIND." I think, the writing above (#1) looks like plagiarism. ![]() P.S. I downloaded from the link in #6 the mod, very similar to the primitive work of Racerboy, and now I'm sure that #1 is plagiarism. P.P.S. You can also take a look at my Public Folder.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 11-02-21 at 09:17 PM. |
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#8 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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They are very good looking flags.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#9 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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What flags do you mean?
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 11-02-21 at 09:11 PM. |
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#10 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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Yours of course.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#11 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Thank you my dear friend. I have always used your beautiful mods with great pleasure.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#12 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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I do not have that many, but thank you.
![]() ![]() And likewise my friend, I use all your great mods also!
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#13 | |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 403
Uploads: 0
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![]() Quote:
Hi guys I d/l and added the mod through jsgme. But when pressing the button to start mission taking massage saying to go to barracs because i have lot's of sailors. Going to barracs but i see that onboard are 5 from 8 officers, 20 from 28 petty and 28 from 32 sailors (numbers are approximately) Any ideas? ps nice job with a lot of goodies for my sub cheers ![]() |
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#14 | |
Watch
![]() Join Date: Jan 2021
Location: Buenos Aires
Posts: 15
Downloads: 89
Uploads: 0
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Thanks so much! Good hunting! |
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