![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Loader
![]() Join Date: Mar 2001
Posts: 84
Downloads: 66
Uploads: 3
|
![]()
Akulas have 14 tubes so I made my akulas with 14 tubes to load 6 external and 8 internal(well sort of) here is my akula so anyone can cut and paste what is needed for their own.I use epic mod so my akula is different in some ways,but tube data is valid.check that your loadout match,ie...the moss type entry(mine is a 104 type)
![]() Designation=АПЛ ShipType=SUBMARINE PlayerHUD=hud/uk Length=113.3 Beam=13.6 HullHeight=0.08 Displacement=8450 Crew=62 Range=10000 HullNumbers=FALSE [Movement] SurfaceSpeed=10 SubmergedSpeed=35 TelegraphSpeeds=-5,0,5,10,15,20,35 AccelerationRate=0.3 DecelerationRate=0.08 RudderTurnRate=1 TurnRate=2 PivotPointTurning=0.256 DiveRate=5 SurfaceRate=5 BallastRate=0.25 Waterline=0.04 SubmergedAt=0.15 CavitationParameters=20,-100 PropRotationSpeed=190 TestDepth=1969 EscapeDepth=1575 PeriscopeDepthInFeet=42 [Acoustics & Sensors] SelfNoise=114 ActiveSonarReflection=11 ActiveSonarModel=rus-mgk540m PassiveSonarModel=rus-mgk540m TowedArrayModel=rus_pelamida-m AnechoicCoating=TRUE RADAR=wp_snoop_tray RADARSignature=SMALL TowedArrayPosition=0,0.122,-0.72 [Weapon Systems] TorpedoTypes=wp_ugst,wp_rpk-6,wp_moss_mg-104,wp_s10 TorpedoNumbers=18,6,6,10 TorpedoTubes=15 NumberOfWires=8 TubeConfig=1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 TorpedoTubeSize=21 TubeReloadTime=45 VLSTorpedoTypes=wp_moss_mg-104 VLSTorpedoNumbers=6 VLSMaxDepthToFire=3000 VLSMaxSpeedToFire=20 NoisemakerName=wp_noisemaker NumberOfNoisemakers=20 NoisemakerReloadTime=15 [Subsystems] LabelPosition=364.3,28 BOWSONAR=FRONT LabelPosition=59.9,172.2 TOWED=REAR LabelPosition=409.7,151.4 PERISCOPE=SAIL LabelPosition=409.7,193.3 ESM_MAST=SAIL LabelPosition=409.7,171.9 RADAR_MAST=SAIL LabelPosition=364.3,49.4 TUBES=FRONT LabelPosition=256.6,48.7 FIRECONTROL=FORE LabelPosition=205.6,28 PUMPS=MID LabelPosition=59.9,28 PROPULSION=AFT LabelPosition=59.9,193.2 RUDDER=REAR LabelPosition=59.9,48.7 PLANES=REAR,FRONT LabelPosition=59.9,151.4 BALLAST=MID LabelPosition=160.8,193.2 REACTOR=MID [Flooding Display: x,width,ymin,ymax] FLOODING1=146,62,-81,-38 FLOODING2=81,68,-81,-38 FLOODING3=-10,115,-81,-38 FLOODING4=-95,52,-80,-39 FLOODING5=-141,39,-76,-41 DamageControlPartyY=-31 [Model] ModelFile=ships/wp_ssn_akula1/wp_ssn_akula1 //Hull and Deck MeshPosition=0,0,0 MeshRotation=0,0,0 MeshHullCollider=wp_ssn_akula1_coll_hull MeshSuperstructureCollider=wp_ssn_akula1_coll_ss Material=ships/wp_ssn_akula1/wp_ssn_akula1_mat MaterialTextures=epic/textures/wp_ssn_akula4.png,ships/wp_ssn_akula1/wp_ssn_akula1_spec,ships/wp_ssn_akula1/wp_ssn_akula1_nm Mesh=wp_ssn_akula1 //Mesh=wp_ssn_akula1_crest MeshPosition=0,0,-0.6494 MeshRudder=wp_ssn_akula1_rudder MeshPosition=0,0.0096,0.60 MeshBowPlanes=wp_ssn_akula1_bowplanes MeshPosition=0,0,-0.645 MeshSternPlanes=wp_ssn_akula1_sternplanes //Осветление винта потемневшего из-за новой текстуры: Material=ships/wp_ssn_victor1/wp_ssn_victor1_mat MaterialTextures=ships/wp_ssn_akula1/wp_ssn_akula1_tx,ships/wp_ssn_akula1/wp_ssn_akula1_spec,ships/wp_ssn_akula1/wp_ssn_akula1_nm MeshPosition=-0.0,0,-0.793 MeshProp=wp_ssn_akula1_prop [Model] ModelFile=ships/wp_ssn_alfa/wp_ssn_alfa Material=ships/materials/wp_masts MeshPosition=0.011,0.04,0.194 MastHeight=0.1 MeshMast=wp_ssn_alfa_periscope MeshPosition=0.001,0.02,0.024 MastHeight=0.1 MeshMast=wp_ssn_alfa_esm ModelFile=ships/wp_ssn_akula1/wp_ssn_akula1 Material=ships/materials/wp_masts MeshPosition=0,0,0.110 MastHeight=0.1 MeshMast=wp_ssn_akula1_radar [Weapon Systems] //Torpedo Mounts //Tube 1 MeshRotation=0,0,0 MeshPosition=0.037,0.0505,0.73 TorpedoSpawnPosition=0.037,0.0505,0.73 TorpedoEffectPosition=0.037,0.0505,0.73 //Tube 2 MeshPosition=0.019,0.052,0.74 TorpedoSpawnPosition=0.019,0.052,0.74 TorpedoEffectPosition=0.019,0.052,0.74 //Tube 3 MeshPosition=-0.019,0.052,0.74 TorpedoSpawnPosition=-0.019,0.052,0.74 TorpedoEffectPosition=-0.019,0.052,0.74 //Tube 4 MeshPosition=-0.037,0.0505,0.73 TorpedoSpawnPosition=-0.037,0.0505,0.73 TorpedoEffectPosition=-0.037,0.0505,0.73 //Tube 5 MeshPosition=0.041,0.033,0.74 TorpedoSpawnPosition=0.041,0.033,0.74 TorpedoEffectPosition=0.041,0.033,0.74 //Tube 6 MeshPosition=0.019,0.033,0.755 TorpedoSpawnPosition=0.019,0.033,0.755 TorpedoEffectPosition=0.019,0.033,0.755 //Tube 7 MeshPosition=-0.019,0.033,0.755 TorpedoSpawnPosition=-0.019,0.033,0.755 TorpedoEffectPosition=-0.019,0.033,0.755 //Tube 8 MeshPosition=-0.041,0.033,0.74 TorpedoSpawnPosition=-0.041,0.033,0.74 TorpedoEffectPosition=-0.041,0.033,0.74 //Tube 9 MeshPosition=0.019,0.033,0.755 TorpedoSpawnPosition=0.019,0.033,0.755 TorpedoEffectPosition=0.019,0.033,0.755 //Tube 10 MeshPosition=-0.019,0.033,0.755 TorpedoSpawnPosition=-0.019,0.033,0.755 TorpedoEffectPosition=-0.019,0.033,0.755 //Tube 11 MeshPosition=0.019,0.033,0.755 TorpedoSpawnPosition=0.019,0.033,0.755 TorpedoEffectPosition=0.019,0.033,0.755 //Tube 12 MeshPosition=-0.019,0.033,0.755 TorpedoSpawnPosition=-0.019,0.033,0.755 TorpedoEffectPosition=-0.019,0.033,0.755 //Tube 13 MeshPosition=0.019,0.033,0.755 TorpedoSpawnPosition=0.019,0.033,0.755 TorpedoEffectPosition=0.019,0.033,0.755 //Tube 14 MeshPosition=-0.019,0.033,0.755 TorpedoSpawnPosition=-0.019,0.033,0.755 TorpedoEffectPosition=-0.019,0.033,0.755 //VLS Launch Position MeshRotation=0,0,0 MeshPosition=0.038,0.072,0.69 TorpedoSpawnPosition=0.038,0.072,0.69 TorpedoEffectPosition=0.038,0.072,0.69 //Noisemaker Mount MeshRotation=0,0,0 MeshPosition=0,-0.056,-0.533 MeshNoisemakerMount=FALSE //Wake MeshPosition=0,0,0 BowWaveParticle=ships/particles/bowwave_sub PropWashParticle=ships/particles/bowwave_small CavitationParticle=ships/particles/wp_ssn_akula1_cavitation FunnelSmokeParticle=ships/particles/wp_ssn_akula1_bubbles EmergencyBlowParticle=ships/particles/wp_ssn_akula1_emergency_blow ParticleBowWavePosition=0,0,0.835 ParticlePropWashPosition=0,-0.035,-0.747 ParticleHullFoamPosition=0,0,0.637 ParticleHullFoamParameters=10,0.25,0.25,0.055,0,0, 0.25 ParticleSternFoamPosition=0,0,-0.629 ParticleSternFoamParameters=25,0.25,0.15,0.025,0.0 1,0,0.25 KelvinWaves=2.6,2.6 EngineAudioClip=audio/units/submarine_engine_3 EngineAudioRollOff=LOGARITHMIC EngineAudioDistance=1,20 EngineAudioPitchRange=0.4,1 PropAudioClip=audio/engine/nuclear.ogg PropAudioRollOff=LOGARITHMIC PropAudioDistance=1,20 PropAudioPitchRange=0.1,0.6 PingAudioClip=audio/sonar/sonar8.ogg PingAudioRollOff=LOGARITHMIC PingAudioDistance=1,50 PingAudioPitch=1 Last edited by Badger343rd; 03-22-20 at 11:27 AM. |
![]() |
![]() |
|
|