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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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As approach the release for my update for TMO. Have one big bug want to try and hash out instead of just live with it. Also, wondering if anyone else is having the issue?
Basically, when i reload a saved game, TMO fails to record most if not all ships sunk and will listed objectives met as not met. Example: Sunk 31000 tons in a patrol 5 ships down in late 1943. As was coming in to Fremantle got a rare CTD. Reloaded last save, no ships credited as sunk. Quite aggravating. Happened other times. Sometimes will just credit some of the ships. Funny thing though, even if game says zero ships sunk, those sunk still show up in my log . I kind of forgot about this bug as I rarely get CTD and tend to not exit game during patrol. When have to leave it put in a safe location and leave sim running in real time, come back and finish patrol. Primarily because game does weird things sometimes on reloaded saves ranging from spawning sunken vessels to vessels running coast acting strange etc. |
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