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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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XO
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this is under construction the main basis is your sub is faster on the surface and slow under water ofc enemy air craft and surface ships will turn you in to a new type of cheese if they catch you on the surface the sonar is overhauled so you cant see the targets signature so auto id from the sonar man or visual Marking of target via mark or Recognition Manual is needed for Target Verification this and Atlantic Waters are in the Works.
The main Idear hear is to make a WWII SUB SIM that doesn't need a Great PC to work on. Steel Shark. Last edited by steel shark; 08-01-20 at 07:55 AM. |
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