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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2010
Posts: 7
Downloads: 29
Uploads: 0
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Hi all,
before all sorry if this is an abused question but for me, a totally newbie in Cold Waters, is a problem. I've ever thought that noisemakers works as false targets. Torpedo aim you, you use noisemakers and after some "normal" maneuvers you have life saved. In Cold Waters every time i'm locked i'm dead. I've to dance for all ocean like an headless chicken, running up and down, avoiding some torpedoes but i don't have a real possibility to return invisible to radar and leave. best weapon for a submarine is silence and invisibility. I think isn't real a submarine that run like a crazy one at 30-35 knots... So, sorry for my english isn't my native language, i would know if Cold Waters is right, and dance around is a normally strategy, or if Cold Waters is wrong, so i need a realistic mod that add a realistic torpedoes behaviour. Thanks all for patience! Have fun |
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