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Old 05-31-20, 11:19 PM   #1
Bubblehead1980
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Default Clarity on how to install LAA

Hello,

forgive me but looking for step by step clarity on how to install Large Address Aware for FOTRS. Anyone ? I found some threads but confused.
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Old 06-01-20, 09:13 AM   #2
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LAA is just another 4 gig patch applet, and all it does is alter the header bit in the SH4.exe file that then shows to Windows that the game is able to address memory properly, which is known as making the exe "Large Address Aware". The differences between the various apps just has to do with their respective front-ends, and what they are written with. If you see LAA netFramework, it uses the newer netFramework dll calls, instead of the "traditional" Windows API calls. So no matter the program, they all accomplish the same thing.

Specifically at LAA, the default interface when it first loads is "Basic", which is fine. There is a write-up in the FotRSU Support folder in the "Install Notes For the Various Versions of SH4 in Windows.pdf" file, starting on Page 10, with pictures (I like pictures... ) on Page 11. The 'basic' idea is to click on that ellipse box [...] under "Step 1: Select an executable", and browse to the proper folder to select the proper "SH4.exe" file. That should then fill in the Step 1 box, and activate the "Step 2: Large Adress Aware flag", which if it is empty, click in the little box to put a check-mark in there. If there is already a check-mark in there, leave it. Once that is finished, then "Step 3: Commit Changes" and the "Save" button become active. Hit the "Save" button, then click on the little "X" icon in the upper-right corner to close the dialog, and you should be good to go! Windows does the rest (that's not scary).
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Old 06-01-20, 11:47 AM   #3
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Quote:
Originally Posted by propbeanie View Post
LAA is just another 4 gig patch applet, and all it does is alter the header bit in the SH4.exe file that then shows to Windows that the game is able to address memory properly, which is known as making the exe "Large Address Aware". The differences between the various apps just has to do with their respective front-ends, and what they are written with. If you see LAA netFramework, it uses the newer netFramework dll calls, instead of the "traditional" Windows API calls. So no matter the program, they all accomplish the same thing.

Specifically at LAA, the default interface when it first loads is "Basic", which is fine. There is a write-up in the FotRSU Support folder in the "Install Notes For the Various Versions of SH4 in Windows.pdf" file, starting on Page 10, with pictures (I like pictures... ) on Page 11. The 'basic' idea is to click on that ellipse box [...] under "Step 1: Select an executable", and browse to the proper folder to select the proper "SH4.exe" file. That should then fill in the Step 1 box, and activate the "Step 2: Large Adress Aware flag", which if it is empty, click in the little box to put a check-mark in there. If there is already a check-mark in there, leave it. Once that is finished, then "Step 3: Commit Changes" and the "Save" button become active. Hit the "Save" button, then click on the little "X" icon in the upper-right corner to close the dialog, and you should be good to go! Windows does the rest (that's not scary).
PB,
you should add the text of your post to the D/L comments for LAA.
km
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Old 06-01-20, 01:36 PM   #4
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Quote:
Originally Posted by propbeanie View Post
LAA is just another 4 gig patch applet, and all it does is alter the header bit in the SH4.exe file that then shows to Windows that the game is able to address memory properly, which is known as making the exe "Large Address Aware". The differences between the various apps just has to do with their respective front-ends, and what they are written with. If you see LAA netFramework, it uses the newer netFramework dll calls, instead of the "traditional" Windows API calls. So no matter the program, they all accomplish the same thing.

Specifically at LAA, the default interface when it first loads is "Basic", which is fine. There is a write-up in the FotRSU Support folder in the "Install Notes For the Various Versions of SH4 in Windows.pdf" file, starting on Page 10, with pictures (I like pictures... ) on Page 11. The 'basic' idea is to click on that ellipse box [...] under "Step 1: Select an executable", and browse to the proper folder to select the proper "SH4.exe" file. That should then fill in the Step 1 box, and activate the "Step 2: Large Adress Aware flag", which if it is empty, click in the little box to put a check-mark in there. If there is already a check-mark in there, leave it. Once that is finished, then "Step 3: Commit Changes" and the "Save" button become active. Hit the "Save" button, then click on the little "X" icon in the upper-right corner to close the dialog, and you should be good to go! Windows does the rest (that's not scary).
Which exe i the proper .exex? The main Sh4 icon that starts the sim?
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Old 06-01-20, 03:38 PM   #5
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Yes Bubblehead1980 - "Drive:\YourGameFolder\SH4.exe", not the ico file... if you can't see the file extensions in your version of Windows, choose the first one listed - or change the Windows Folder Options.


Quote:
Originally Posted by KaleunMarco View Post
PB,
you should add the text of your post to the D/L comments for LAA.
km
I thought I had that in the pdf file in the Support folder... ?? If not, we'll try to update the file for the next release, or maybe do a separate little "Using MultiSH4" pdf or something...

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Old 06-01-20, 03:54 PM   #6
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Quote:
Originally Posted by propbeanie View Post
Yes Bubblehead1980 - "Drive:\YourGameFolder\SH4.exe", not the ico file... if you can't see the file extensions in your version of Windows, choose the first one listed - or change the Windows Folder Options.



I thought I had that in the pdf file in the Support folder... ?? If not, we'll try to update the file for the next release, or maybe do a separate little "Using MultiSH4" pdf or something...

you misunderstand me. i meant that you should add those comments on the Downloads page in Subsim.
https://www.subsim.com/radioroom/downloa...o=file&id=3634

this way first time users can read your pearls of wisdom BEFORE they download.
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Old 06-02-20, 12:03 AM   #7
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Quote:
Originally Posted by KaleunMarco View Post
you misunderstand me. i meant that you should add those comments on the Downloads page in Subsim.
https://www.subsim.com/radioroom/downloa...o=file&id=3634

this way first time users can read your pearls of wisdom BEFORE they download.
If I've learned anything in my time modding, it's that people don't read.
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