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#1 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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i was posting in nygm tread and im started to ask wich is the perception of the ships traffic in the megamods.
i have played gw3, nygm and wac. i dont tested ccom and very few LSH3. posible the experice is very linked in the way you play and the campaings you do. personaly i find gw3 with less convoys but more costal trafic and intense hubs, (also the posibility of more harbour raids) nygm is the inverse, more convoys in main paths and less isolated ships or us costal shipping. less trafic at south atlantic. wac is much variated, more common to find 2/3 ships convoys even a 2 ship unscored convoy in 1942. also i see much planes in wac. is my perception wrong? personaly i like wac traffic, i couldnt test mediterranean campaing 5.1, for example, it was so inestable. Also i may have 4/7 of the time was in gw. 2/7 in nygm and 1/7 in wac. if some one have palyed this mods im interested in your opinion.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#2 |
Navy Seal
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Hi Aquelarrefox,
You’re right about NYGM and GWX. WAC i don’t really know as i couldn’t go that far with all the CTDs (and i gave up)...but my first experiences in it closes to what you said too. I can comment about Ccom12 as I’m a big fan of this mod. First of all, Ccom12 as LSH3 have the best ships variety of all mega mods available around ![]() They all have been re-worked for an awesome rendering. Ccom traffic is very various, quite different to LSH3 though, with more small light escorted convoys at war start, plenty coastal traffic everywhere (at war start) and enemy planes patrolling along the British coastline. What I really like is they are not sitting ducks for figuration. They really defend the British areas, always asking for reinforcement as soon as you are spotted. Later in the war, you have still here and there lonely ships to attack, but more of all sizes convoys sometimes very well defended. Some of them have carriers and send their planes patrolling around the convoy to avoid U-Boat attacks. Very hard to shadow the convoy in such conditions I tell you… Also German harbor traffic is very well done with plenty sea patrols and air patrols (but no CTDs...) Also was pleasantly surprised to see Luftwaffe (end of 40) attacking my convoy 700 km west of ST Nazaire and sinking 4 ships! As the British, they are not for figuration! I really like ships behavior, planes behavior, even if they are really dangerous (they can be up to 7 to attack you simultaneously!) and become your worst nightmare...just as i believe it was in real. But what i prefer in this mega mod is everything is all included. No need for extra mods that certainly will break the base! All is in there, except the nice U-Boats models you have in WAC5.2. I have tried to import them with some success, but Ccom become unstable with the exact WAC problems...so i gave up. ![]()
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#3 |
Ocean Warrior
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As I mentioned earlier, I find the traffic in GWX and NYGM to be more or less similar; plenty of convoys and single ships in both with maybe marginally less in GWX.
Fifi, what German planes were attacking at that range ! ![]()
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4 | |
Navy Seal
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![]() Quote:
I should have hit external cam and close the scene ![]() I know there are some FW200 ingame too.
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#5 |
Ocean Warrior
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Yeah, the Condor was the only plane capable of that range. Cool !
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 |
Navy Seal
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Well, the JU88 could pass the 1500 km as well as the ME210
![]() Unfortunately for Doenitz, Luftwaffe didn’t really supported submarine warfare, except in very few cases... Big Goering had better occupations elsewhere ![]() I remember once i asked for help (sending contact report) and few time later a bunch of Stukas appeared to bomb very successfully my small convoy...but it was close to Denmark coasts.
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