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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Feb 2020
Posts: 4
Downloads: 3
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I am brand new to the game and rather than focusing on defeating enemies, I have been focusing on the basic mechanics and skills for each role in the sub.
I feel like I have a pretty solid handle on each at this point. After going through some scenarios on my own it is clear that the sub has a somewhat limited range under water before it will need to resurface to recharge batteries or refill air tanks. Also, the sub is notably slower under electric motors. My questions are related to the distance to target: - What is a reasonable range to successfully fire a torpedo and consistently hit? - What is your strategy for getting close enough to the target under diesel before submerging with full batteries and air tanks? I suspect that I have been trying to get too close to the targets before firing. Thank you in advance for any help. |
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#2 |
Born to Run Silent
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Welcome to Subsim.
- What is a reasonable range to successfully fire a torpedo and consistently hit? I prefer to close to within 1200m, anything farther and I use a spread. - What is your strategy for getting close enough to the target under diesel before submerging with full batteries and air tanks? The most effective is the end-around tactic, you drive your sub on the surface at Full Speed, passing around the convoy, staying far enough away that you can barely see them so they cannot see you. Then once you get out ahead of their track, you cross over in front, slow and submerged and let them come to you. I suspect that I have been trying to get too close to the targets before firing.
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#3 |
Nub
![]() Join Date: Feb 2020
Posts: 4
Downloads: 3
Uploads: 0
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Thank you. This is helpful.
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#4 | ||
Gefallen Engel U-666
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Steeemer!
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 02-19-20 at 12:06 PM. |
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#5 | |
Captain
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There's no right or wrong way of doing this, find a system that works for you. |
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#6 |
Grey Wolf
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Neal’s spot on with German doctrine - single shots below 1000 if at all possible, otherwise spreads. Eels are expensive!
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#7 | ||
Gefallen Engel U-666
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exceedingly feasible to get ahead of a convoy as Onkel suggests, and approach it dead on, allowing the convoy to pass overhead. Rise to periscope depth when under the convoy and wreak havok from within, expending all eels: then again finish off the crips and reload when the convoy moves on. EDIT: Quote:
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 02-22-20 at 01:09 PM. |
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