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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Mar 2012
Location: Kalifornia
Posts: 211
Downloads: 162
Uploads: 0
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![]() ![]() First I credit past Authors of work on the IIa that became the Type IIa in Ahnenerbe's TKSS18 U-boat compilation Mod. I made these for GWX 3.0 over 2 1/2 years ago but I never released them. I now have converted these for WAC 5.2 ( which has the most comprehensive Black Sea Campaign Yet Encountered) and with the approval of HanSolo78 Release these early release betas for testing. What These U-Boats are: I stretched them to Type IIb Dimensions and changed/added details to their appropriate positions where necessary on both the Early Type(s) and the 1943 Wintergarten Types. ( U-9 early 99%complete, the rest to follow ) they entered service as Built, and received their wintergartens and weapons upgrades ( including two Flakzwillings and two auxiliary Luftwaffe MG-15s ) in the summer of 1943. No the MG-15s do not work on the 1943 types but are there for absolute Historical Accuracy like the Black Sea Type IIbs. What they are not: It is problematic to cut into existing models in a way that gives good results without having texture problems, or a less then appealing look in the sim. So I did not do it, but added the best I could small 3d details to the hull to give the closest approximation to the Type IIb. I only take credit for these original meshes resizing and editing not the Boats themselves or meshes/textures used to meet my goals, ( if you see something you did and want credit please tell me for the final release readme ) I need WAC 5.2 Beta Testers to try these out! Note: as these are 99% done you will notice on the early type IIb no turm eagle, and on all, no crew on deck. Those will be implemented on the final releases. U-Boats by the Numbers and differences: U-9 Early/1943 ( the Ritterkreuz Boot ) The RDF Antenna is external to the turm. The Funkraum is on the Starboard side in front of the control room Bulkhead. Navigation Lights are default. U-23 has the RDF in the inner turm as the FunkRaum/HorchRaum was moved into the command room port side. U-23 has a reduced low profile navigation light set-up. No Read Me is included in these early releases!!! JSGME Ready! they have a "Z" Prefix so they ( should )appear last in the MOD folder, enable last and overwrite when prompted. U-Boats Type IIb nearly finished/ready U-9, U-18, U-19, U-23, U-24. all with correct Navigation Lights and Turm Emblems ( as far as I can tell ) Sample Pics: ![]() ![]() ![]() ![]() ![]() ![]() Early Version: ![]() ![]() ![]() The Links: http://www.mediafire.com/file/kvp8wt...rly_U9.7z/file http://www.mediafire.com/file/phf6x4....2_U-9.7z/file http://www.mediafire.com/file/5i4su6...2_U-23.7z/file Bonus Mod Included! ![]() ![]() ![]() Bonakrator Project 1124 ( add to EnglishNames.cfg ) Project1124=Project 1124 Armored River Gunboat http://www.mediafire.com/file/c2e2pj...t_1124.7z/file |
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#2 |
Engineer
![]() Join Date: Mar 2012
Location: Kalifornia
Posts: 211
Downloads: 162
Uploads: 0
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Reserved
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#3 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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#mikey117us
You have a PM.
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#4 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
|
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This mod is based on the original mikey117us files where reflections in the water of some Turm elements were fixed and the crew was added to the deck. Periscopes earlier version without the deflector and emblem of the Museum with the
actual U9. ![]() ![]()
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![]() ![]() Last edited by Anvar1061; 10-25-19 at 12:27 PM. |
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