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#1 |
Swabbie
![]() Join Date: Feb 2019
Posts: 6
Downloads: 1
Uploads: 0
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Hello Folks,
I've dusted off my H3 ANW v3.7.0. When you manually launch a helo with dipping sonar and set waypoints, there was a way to cause the helo to pause at each waypoint and use it's dipping sonar before continuing on to the next. Unfortunately, I can't remember how to do this. I also used to play Harpoon 2 Admarils Edition and I don't recall in which game you could do this but, I assume both. I had been playing Harpoon for some time when I came across this tip/trick, but haven't been able to find it again anywhere on the net. Anyone know how to do this? Thanks, Harry |
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#2 |
Gefallen Engel U-666
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harryhh!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 | |
Ace of the Deep
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Order the helo to drop down to VLow altitude (10m). (Be certain your helo actually HAS active sonar capability! ![]() Now, plot a path and waypoints for your helo. Click on one of the waypoints to make it active. Hit F2 to bring up the "Set Speed/Alt" menu and order the helo to hover at VLow altitude for the waypoint. When the helo reaches the waypoint, it will now hover and the sonar should go active. (You must manually order it to change speed in order for it to fly away from the waypoint.) Under the Settings pull-down menu, select the "Edit Way Pt Orders" command if you wish to delete the Set Speed command for the waypoint. Hope this explanation is sufficiently clear. If you need further details, post your request to https://www.youtube.com/channel/UCnK...E7GlVrlW0D82gg and a complete video can be made to answer your question(s).
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Tags |
dipping sonar, waypoints |
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