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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Dec 2016
Location: Milan, Italy
Posts: 160
Downloads: 227
Uploads: 0
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The best thing I noticed playing SH3 is the immersive morale and crew management system through one of the side screens.
What I do not understand is how morale and fatigue work. Seems clear enough that Watchmen need some rest every 6 hours or so; I also noticed that some officers automatically dismount to take some rest during the night, while the whole control room never quits. The same for common sailors all around the boat How do I know when crewmembers are freshly rested or tired? Any tips to do turn rotations? I am using WAC 5.1, if that changes some aspects. Francis ![]()
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"Those who never change their minds, never change anything" -Winston Churchill Mods by me: U-571 Dive Sequence |
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