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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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Can someone make a WWI Campaign in the North Sea, Channel and Baltic maybe ?
then we can work on the submarines, both allied and Austro-germans. Keltos |
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#2 |
Sonar Guy
![]() Join Date: May 2007
Location: Netherlands
Posts: 389
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If you need drawings of WW1 U-Boote, I have "Geschichte des deutschen Ubootbaus" which contains useful drawings etc of various U-Boot types. Would be happy to scan what you need.
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Quamvis Patiens Acris My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9 |
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#3 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
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Do you realize that is likely a multi year project to do right?
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#4 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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![]() Quote:
I've been on the IJN subs nearly eighteen months now.. so has Peabody.. so yes I do. Der Schalen des zorns or Shells of fury is very nice but the engine isn't. the german develloppers didn't have nor the time or the money to make one as their aim was a 28 euros range game. I respect their work, but think it deserves better. keltos |
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#5 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
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Maybe it is possible for a unit conversion to SHIV?
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#6 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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![]() that's what I was hoping for, maybe ask Skwasjer to have a look at the files ? keltos |
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#7 | |
Silent Hunter
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#8 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
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The biggest obstacle to a proper WWI sim on the SH engine is the inability to operate under the prize rules. SH is all about unrestricted submarine warfare. While the Germans did of course declare unrestricted submarine warfare later in the war, for the most part it was conducted under the prize rules. Lothar von Arnauld de la Perière was Commander of U-35 and U-139 in WWI and is the highest scoring of all time (446,708 GRT) .. he only fired 4 torps in his career, and one missed. It was much different then WWII.
So obviously we could get SH to look like a WWI game, but can we get it to play like one? (I am not knocking the idea, I have far more interest in WWI sims then WWII if I had a choice.) |
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#9 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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![]() Quote:
http://www.subsim.com/radioroom/forumdisplay.php?f=230 Quote:
![]() ![]() doesn't it deserve better ? keltos |
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#10 |
Sparky
![]() Join Date: May 2007
Location: southwest ohio
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A WW1 mod sounds awesome. However, to model all the necessary ships would take a lot of time, and thats not even half the battle. We're talking 3 months just to get started and 1 year to finish i'd say. Unless of coarse you worked for 10 hours a day with a slow drool coming from the lips.
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#11 |
Sonar Guy
![]() Join Date: May 2007
Location: Netherlands
Posts: 389
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Uploads: 6
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I vaguely recall reading somewhere that a Russian version of "Die Schalen des Zorns" was released, but which featured playable Russian subs rather than U-Boote. Supposedly this sim was only released in Russia- perhaps one of our Russian board members can confirm this?
The screenshots of "Die Schalen des Zorns" seem to indicate that the included U-Boote are modelled fairly accurately, but the graphics look dreadful..............
__________________
Quamvis Patiens Acris My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9 |
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#12 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
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Of course I have playes SoF, Keltos
![]() That does miss my point entirely though, which is, can SH4 be made to play taking Prize Regulations into account? If not it will LOOK like WWI, and PLAY like WWII. |
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#13 |
Mate
![]() Join Date: Feb 2008
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Hey Guys, I would like to draw your attention the following threads at:
http://www.twcenter.net/forums/showthread.php?t=227939&highlight=american+civil+w ar&page=93. http://ww1tw.spruz.com/forums/?page=post&id=72D5ACCA-1B5D-4394-901B-D834EAC8CDD0&fid=CF65FDA2-ABFB-4328-86BE-C4C1F1FF8B98 |
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#14 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
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Well I took a look at the Shells Of Fury 3D models, they are in .x format and can be converted to .obj.
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#15 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
what do we need to do that ??? keltos |
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