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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Apr 2006
Posts: 154
Downloads: 156
Uploads: 0
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I am having trouble in GWX 3.0 with smoke appearing very Blotchy and unrealistic. After playing around a little bit I actually found that if I barely lift my periscope above the water line the smoke appears to look correct. However, as I raise my periscope further above the water line the smoke becomes very Blotchy and individual smoke blobs appear that look terrible. I have an unmodded SH3 install that does not have this issue using the default smoke. It is only happening in my fully modded SH3-GWX 3.0 install. Below is my mod soup from JSGME:
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 Extras for the Wilhelmshaven campaign v2.4c TMT v2 with EFS (GWX3 version) Add TMT ThomsonsShips fix MFM-Improved Thomsen's Sound Pack V3.2cg Ultimate Aircraft Soundmod KB's Diesel Sound Mod Torpedo damage Final ver2.0 GWX - Enhanced Damage Effects OLC's Modified Searchlight Beams for GWX3 torpedo trail and wake fix GWX - Open Hatch Mod Das Boot Clothes GWX - No Medals on Crew Conus' Historically Accurate U-boat Emblems 1.0 Conus' Historically Accurate U-boat Emblems 1.1 Conus' Historically Accurate U-boat Emblems 1.2 M.E.P v6 FSF for MEP v6 ShipVanishingHull for MEP v6 M.E.P v6- VisualSensors for GWX3 Zoomable Free Camera Sh3_volumetric_clouds&fog_V2.2 MaGui F TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC) GWX_DFa-Flag&Pens_2010 S3H-H.sie-Patch-V16B1 EnvSimAct_10 I also have HSIE's patch, 4GB fix, SH3_XPSP2_Res_Fix_for_1.4b, and ImprovedSmoke1_1 installed as well. I continue to have this issue even when removing the ImprovedSmoke1_1 mod. I am running at 2560x1600 resolution. I also still have the blotchy looking smoke even when running at 1024x768. Any help would be greatly appreciated. Thanks. Last edited by hocking; 08-12-17 at 01:48 PM. |
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