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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2017
Posts: 9
Downloads: 39
Uploads: 0
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Greetings,
Just recently got back into SH4 and loving it all over again, but have run into an odd issue that I managed to reproduce, so I thought I'd ask here for answers: I'm on patrol in the Sea of Japan in August 1943 with a Gato out of Midway. I came across a line merchant at night in rough seas and set up for an attack. With the waves bucking me around the stadimeter is more useless than normal. I'm trying to get a sonar range, so I use the orders bar to ask my sound guy for a check --- SH4 has stopped working, CTD. Now I've used the sonar to get ranges multiple times, so I wrote it off. Reload the patrol the next day and try again. Sink a couple merchants (even manage to get a sound range from my sonar guy on one of them), when one dark and rough night I again come across a lone merchant. Same scenario, set up, ask for a range, ---- CTD. Now, I tried to isolate the common factors: Both times it was night, rough waters, and I'm at PD. I ask for range from the orders bar, not by pinging myself. The second time it was a Ryun Maru (name is probably wrong but it's something similar, large fore and aft masts, dazzle camo job) Mods: TMO 2.5 and patch RSRD 5xx and patch TMO visuals for RSRD C/D sonar fix IJN Radar fix Zero bomb load fix ISE v3 for TMO/RFB I should add, I'm also running the LAA patch Any clue what's going on? Last edited by scar3tactics; 06-21-17 at 03:09 PM. |
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