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Old 09-30-08, 06:32 PM   #1
Sledgehammer427
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Default [REL] Foxtrot + November class Cold War Subs

!!!!NOTE!!!!
this mod uses files derived from RFB + RSRDC! i'm not sure if it will work with other campaigns, but i'm sure it wont do much harm.

well, folks, here it is,
both a Project 641 AND 627A available for the american campaign,
heres the readme

Quote:
Originally Posted by readme
Foxtrot and November mod

This mod makes both the Project 641 (Foxtrot) and Project 627A (November)
submarines playable in the american campaign,
the patrol objectives are copied from the Gato patrols, because they're more exiting :P


one common issue is that there is no crew at the start of a campaign, so heres what I do.
1. go to subsystems, and load up all the crew there until its empty.
2. save game.
3. load game, and continue with step 1.
4. repeat!


this process takes 15 mins to a half an hour, at least for me and my medium-high spec computer.
just tough it out, you only have to do it once!


*special notes for the November!!!!*
there is no stern torpedo! so dont put men in it, they're useless anyhow.


other issues...
missing CT for some players...i have no idea why this is happening, im looking into it.
misaligned torpedo tubes on the November...i dont have S3D, because my computers weird.
(its okay though, the fun is in the sub itself.)


JSGME thingies!
REMOVE any soundmods that have a sh.sdl file in them, the november comes with its own to
accmomdate the nuke sub sound.
just drop the Foxtrot+November folder into your MODS folder.
then reload the soundmod. select yes for the overwrites...because I said so..


Models by Dagon,
campaign files by The ever-amazing Sledgehammer427


DISCLAIMER: if you make people pay for this... vultures will fly above your house until you leave...
then eat out your eyes...
you have to believe me...because...really, do you wanna flirt with eye-hungry vultures?!
this also modifies the equipment.upc files to be compatible with the foxtrot, and upgradepacks.upc.

there are a couple of pictures in the file, for background purposes
The download is under SH4 mods in my sig.

later
Sledgehammer427
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Last edited by Sledgehammer427; 09-13-09 at 03:26 PM.
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Old 09-30-08, 06:34 PM   #2
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Thanks sledgehammer, got your PM.
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Old 09-30-08, 08:04 PM   #3
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your welcome!
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Old 09-30-08, 08:23 PM   #4
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Great mod just played around with it.
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Old 09-30-08, 09:30 PM   #5
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Shhaaaweeeeetttt!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 10-01-08, 10:24 AM   #6
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Is it possible to use these subs for the German side in the U-boat missions? I bit more appropriate there...
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Old 01-28-10, 06:15 PM   #7
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Default Adding Foxtrot November to Campainge

How do I make these subs playable in US Campainge?
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Old 01-28-10, 06:32 PM   #8
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Welcome to the forums!!

if you have RSRDC installed they should be ready to play in the campaign mode from the asiatic fleet.
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Old 01-28-10, 08:39 PM   #9
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Default Haven't Tried RSRDC yet.

I have been playing SHIV since December 2009 and I am a total rookie. I just started playing with Manual Targeting and have about a 15% hit ratio, so I am still learning.
I have not tried RSRDC as yet. I don't even know what it is?

I am running Stock 1.5 with Webster's GFO and a few other fixes. Would RSRDC be compatible with that config?
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Old 01-28-10, 08:58 PM   #10
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well, RSRDC is a total rewrite of SHIV's campaign layers.
it makes the patrol orders more realistic, as well as the battles (you won't find a task force with 4 yamato's in it, but it's in the name of history)

you will notice that I put that I used RFB+RSRDC compatible files, but I found out that the files I edited were RSRDC alone and I just used RFB as a test bed.

but one of the stickys at the top of this forum (with the bolted-in symbol) you will see a thread called "popular mods and technical help"
in there, you will find RSRDC
(Run Silent, Run Deep Campaign)

you should also be able to find a manual targeting tutorial in that thread if you wish to improve your skills. I just went to sub school and did the torpedo practice mission over and over again until I got it right. Just don't give up!
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Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
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Old 01-28-10, 09:23 PM   #11
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Anyway you can Mod in the Mk-48 (or maybe change the name to the appropriate Soviet homing torpedo) ADCAPs into this Mod? Hard using WW2 weaponry on early Cold-War Nucs
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Old 01-28-10, 09:25 PM   #12
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I sense a resurgence in the modern subs mods. Hell maybe I should work on these too since SH5 has gone the way of the san tank.
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Old 01-28-10, 09:44 PM   #13
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lol if there is a resurgence I will be addicted to SH4 even more ><
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Old 08-22-10, 05:24 AM   #14
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Default 627A Con

Hi, Im having the same problem as the one described below where the type 627A conning tower is not shown. Ive read this but it hasnt helped. Ive encountered two problems. The first is that when I open the Dat/Objects folder there are four files each for the two subs. Which of the four conning tower files do I open to adjust the 627A conning tower so it has one!? Also I dont have office on this PC so I need a programme that will open whichever file Im supposed to adjust and be able to edit it.

Many thanks in advance for advice. I love the 641 what a great model, thanks for putting it on here!
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Old 08-22-10, 07:22 AM   #15
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Question for you Sledge, bit off topic so sorry about that.

How are you handling combat in the Cold war mod? Just pretend it escalated and have firing like in normal SH or are you going to give out specific targets and such?
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