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Stowaway
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Fellow ship mates
I am looking for a hint to play multiple sound messages related to a single event - without merging existing soundfiles. Case: firing a salvo gives text messages for the related tubes, but only the first tube message is set to sound. What does one do tp play the related sound files in a row? ![]() Edit: Issue settled Last edited by bugsbunny4presidebt; 01-30-17 at 02:16 AM. |
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