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Old 04-02-16, 07:28 PM   #1
Bit Buhkit
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Hi all, new here, looking to get involved in sub sims.
Played around a very small amount in SH3, just got SH4 on steam.

I am planning on getting heavily involved with one of these versions, it seems like SH4 is where I am going to get started.

I see a lot of discussion on versions and mods, just wondered if anybody had a couple of words of wisdom on SH4 and what patches or possibly a mod that fixes something important that I should start with to get off on the right foot.
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Old 04-02-16, 07:51 PM   #2
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Quote:
Originally Posted by Bit Buhkit View Post
Hi all, new here, looking to get involved in sub sims.
Played around a very small amount in SH3, just got SH4 on steam.

I am planning on getting heavily involved with one of these versions, it seems like SH4 is where I am going to get started.

I see a lot of discussion on versions and mods, just wondered if anybody had a couple of words of wisdom on SH4 and what patches or possibly a mod that fixes something important that I should start with to get off on the right foot.

Welcome to our little insane asylum, Bit Buhkit. Happy to have you with us.

What patch you might need depends on what version of SH4 you've downloaded from Steam.

One thing to be aware of is that the latest version of SH4 is v1.5. That is the version that say 95% of all mods made for SH4 are geared to. At some point in time if you don't have it right now is to get updated to v1.5.
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Old 04-02-16, 08:20 PM   #3
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Bit Buhkit!
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Old 04-03-16, 06:01 AM   #4
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Welcome to SubSim Buhkit
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Old 04-03-16, 06:11 AM   #5
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Quote:
Originally Posted by cdrsubron7 View Post
Welcome to our little insane asylum, Bit Buhkit. Happy to have you with us.

What patch you might need depends on what version of SH4 you've downloaded from Steam.

One thing to be aware of is that the latest version of SH4 is v1.5. That is the version that say 95% of all mods made for SH4 are geared to. At some point in time if you don't have it right now is to get updated to v1.5.
The Steam version is already patched to v1.5
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Old 04-03-16, 06:42 AM   #6
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Welcome Aboard Lensman
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Old 04-03-16, 08:21 AM   #7
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Alrighty, thanks for the info and the welcome!
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Old 04-03-16, 10:38 AM   #8
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Quote:
Originally Posted by Gray Lensman View Post
The Steam version is already patched to v1.5
Then you're ready to rock.

Good Luck and Good Hunting to you.
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Old 04-03-16, 12:01 PM   #9
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I should clarify that I obtained the U-Boat add-on at the same time so that it installed directly as v1.5. Not sure if it would have been v1.4 without the add-on, but who would buy it without the U-Boat add-on anyhow!
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Old 04-03-16, 02:34 PM   #10
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Welcome aboard Bit Buhkit and Gray Lensman!!


Make generous use of the tutorials, especially the navigation one and the torpedo targeting one. With both of these, you can try different things and get used to the simulation's controls. Start a career with the idea that it's a tutorial, gradually ramp up the difficulty as you're comfortable.

Best to experiment with the different mods and find a setup that you like. I use TMO and RSRDC with other minor mods. Be sure to read the documentation that comes with the mods. Some are incompatible with others.
There are different thoughts on when to start adding mods. Some say start them right away. Some say play the game vanilla, then add the mods. That way you can appreciate the changes more. I say get some experience with vanilla, then start experimenting with the mods.

Don't be afraid to ask questions. We're all glad to help, and won't make fun of you too much until we know you.

I'm the self appointed, unofficial assigner of jobs here at Subsim.
I have a special job for the both of you. The headlights need changing and it's a two man job.
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Old 04-03-16, 03:14 PM   #11
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I'm not real sure how it works with Steam so maybe someone will correct me if I'm wrong about any of this.

If you're going to get seriously into SH4 then you will eventually wind up with one of the supermods. You'll want to check out Trigger Maru (TMO) and Real Fleet Boat (RFB) to see which one you prefer. You also may or may not want to add Run Silent Run Deep Campaign (RSRDC) with your supermod so look into that as well. Other than these, there are many other mods that might appeal to you. Some mods deal with the periscope view and some deal with the ship physics, etc.

Of course, the first thing you'll need is Jones Software Generic Mod Enabler (JSGME). Most, if not all, of the mods are designed to work with JSGME. It's also a very useful program for anyone who likes to use mods with their preferred games.

If you decide you prefer the U-Boats and get into SH3 then you'll have to check out the SH3 forums on this site. I know there are supermods for that but I'm in the Pacific Fleet so I don't know much about SH3. But you've definitely come to the right place. There are plenty of people on Subsim who will help you get up and running with whatever you decide.
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Old 04-03-16, 06:31 PM   #12
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A Warm Welcome To The Subsim Community > Bit Buhkit
Subsim <> How To Donate <> See The Benefits <> Support The Community
Highly Recommended > LIVING SILENT HUNTER III EDITION 2015 Mega Mod

SH4 <> TUTORIALS <> HOW TO DO IT <> INFO <> DOWNLOAD LINKS
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Old 04-04-16, 08:08 AM   #13
Bit Buhkit
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Quote:
Originally Posted by fireftr18 View Post
Make generous use of the tutorials, especially the navigation one and the torpedo targeting one. With both of these, you can try different things and get used to the simulation's controls. Start a career with the idea that it's a tutorial, gradually ramp up the difficulty as you're comfortable.
The information here is exhaustive, thanks to all who share and take the time to make tutorials.
I did end up putting about 8 hours into SH4. Started a career to get used to the game, good advice...

Quote:
Originally Posted by fireftr18 View Post
I'm the self appointed, unofficial assigner of jobs here at Subsim.
I have a special job for the both of you. The headlights need changing and it's a two man job.
We noticed that ourselves (couldn't see where the sub was going), they were replaced the other day.

Quote:
Originally Posted by Captain Jeff View Post
If you're going to get seriously into SH4 then you will eventually wind up with one of the supermods. You'll want to check out Trigger Maru (TMO) and Real Fleet Boat (RFB) to see which one you prefer. You also may or may not want to add Run Silent Run Deep Campaign (RSRDC) with your supermod so look into that as well. Other than these, there are many other mods that might appeal to you. Some mods deal with the periscope view and some deal with the ship physics, etc.

Of course, the first thing you'll need is Jones Software Generic Mod Enabler (JSGME). Most, if not all, of the mods are designed to work with JSGME. It's also a very useful program for anyone who likes to use mods with their preferred games.
Thanks, that's what I was looking for, a simple list of the obvious mods to try later. I am more interested in the mods that fix broken parts or over sights from the devs.

Thanks again for the help all,
Bit
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Old 04-04-16, 07:27 PM   #14
Bit Buhkit
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Quote:
Originally Posted by Gray Lensman View Post
The Steam version is already patched to v1.5
Note: Just found out the difference.
If you just purchase SH4 you get 1.4
If you then purchase SH4 U-Boats you then end up with 1.5

Some mods don't work with 1.4

Hope that helps somebody just getting the game...
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Old 04-04-16, 07:46 PM   #15
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Quote:
Originally Posted by Bit Buhkit View Post
We noticed that ourselves (couldn't see where the sub was going), they were replaced the other day.


Good answer Bit. I think you'll fit in well here.
I'm looking forward to more of your bright wit.
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