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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2017
Posts: 29
Downloads: 88
Uploads: 0
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#2 |
Captain
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Really looks great!!
Nice work! ![]()
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"Noch und Noch" Prowling the Nord Atlantik with GWX 3.0. |
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#3 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
Uploads: 0
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Really nice
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#4 |
Stowaway
Posts: n/a
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There is a problem on the wooden lifeboat : the light is coming from the opposite side on the boat (compare with the crew). Anyone know how to correct this ?
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#5 |
Watch
![]() Join Date: Apr 2017
Posts: 29
Downloads: 88
Uploads: 0
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Rconch & itadriver: Cheers, glad you found the textures to your liking...
Kendras: Not noticed that, I'll tale a look. The lighting in SH3 is very basic I think. Tried to do vegetation retexture mod but the lighting/model texture quality is very low so not much can be done... |
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#6 |
Commander
![]() Join Date: Nov 2010
Posts: 457
Downloads: 17
Uploads: 0
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![]() ![]() I guess the light effects come from 3D models with normals. Try exporing and re-importing models (2 guys and the boat itself) without normals. Last edited by the_frog; 05-28-17 at 03:03 PM. |
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#7 |
Silent Hunter
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Good job! I was just posting about how crude this mod is. Thank you for improving my work!
As an aside, I have new survivors and lifesaving craft being created for SH4. Eventually I will import them in SH3 to replace the old mod. |
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#8 |
Watch
![]() Join Date: Apr 2017
Posts: 29
Downloads: 88
Uploads: 0
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Thank you iambecomelife for the mod it's great, it improves the game by adding more realism. If you want to use the textures feel free to do so, maybe add them to the library file and re-release if you wish? I look forward to the SH4 mod, I've not started modding SH4 yet...
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