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#1 |
Watch
![]() Join Date: Aug 2015
Location: Adelaide, SA, Australia
Posts: 18
Downloads: 35
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I have read the Steibler/H.Sie readme about docking and have modified the appropriate campaign line CMDS regarding U-BRAKE but am wondering if this only applies to Tankers for docking purposes, since the Corriendes is a TRAMP STEAMER does this not apply or do I need to edit something else as I tested without positive results.
Apologies if this has already been an answered question in another post I've missed. Also another question concerning U-brake edit: do I also change Dolphin_brake to dolphin_U-brake ? README file reference: 12. U-Tanker Mod (by Stiebler and h.sie) Everyone complains that, when you dock at a U-tanker in mid-ocean, you lose all your current renown/tonnage for medal purposes, you get a full refuelling, full repairs, full torpedo load-out and you lose the patrol grid which BdU ordered. And then you start again from the tanker a month after you docked! (unless using SH3Patrol or SH3Commander). No longer! Now you 'pseudo-dock' at the U-tanker. When you are close enough, you press ESCAPE, then 'Exit Patrol', just as if you were planning to dock. However... when you are asked 'Continue mission' or 'Dock at U-463' (for example), you click on 'Continue Mission'!!! *Now* you get 1-4 air torpedoes (loaded only into the first 4 slots of the fore internal reserve - so make sure there is space enough!), you retain the patrol grid details, you receive some repairs to your hull-integrity (but not to equipment) and you receive a fuel upgrade, of up to 30% of the full capacity. Unlike conventional docking at a base, pseudo- docking is only possible if there is no 'heavy fog' and windspeed must be 10 m/s or less. After having (pseudo-)docked at an U-Tanker, you can (pseudo-)dock again after 2 weeks. Also, you can only pseudo-dock at U-tankers, not at surface tankers (e.g. Brake), nor at land bases. You can still choose to dock in the old way, if you wish. If you want this mod to also work with surface tankers, these must be renamed e.g. from "Brake" into "U-Brake" in the campaign files.
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#2 | |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
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Welcome to Subsim.
Yes , it is possible to do so at SS Corrientes. As in readme file , change Corrientes to U-Corrientes and you are done. Quote:
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#3 |
Seaman
![]() Join Date: Apr 2013
Posts: 39
Downloads: 23
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Hi. I'm also eager to try this modification, but I would like a little more guidance from someone who's already done this before I go mucking around in my campaign files. I think that the "dolphin" refer to dolphins that might be in the harbor near the Brake, so it should be "dolphin_u-brake," maybe?
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