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Alt 06-20-15, 06:25 PM   #1
Brig
Swabbie
 
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Registriert seit: Jul 2011
Ort: Michigan Shores of the Great Lakes
Beiträge: 9
Downloads: 218
Uploads: 0
Standard Need a second opinion on my mod list...

I'v been mostly busy with other things or playing SH4 but recently I decided to give SH5 a go again and wanted to use some good mods that would enhance game play and add to the overall experience. I've cruised around on the forums and found a mod list I kinda like by Fifi, but I saw that there were some mods that were a bit outdated so I used the newest updated ones though some I could not find.

The reason I'm asking for a second opinion is that I noticed some bugs that appeared like some ship skins are glitching (mainly ships that have a bit of distance, but still within viewing range), when my periscope is spotted by a destroyer at close range he will open fire with all guns available on deck and apparently the water doesn't stop any projectile until about 10m below the surface, and also if I hit the keyboard command for surface/periscope depth/dive and so on just once nothing happens until I hit it twice in a row then the boat will change depth. There might be more bugs but for now that's what I have found, and I don't like buggy games...

Recently I just bought a whole new computer and a good one at that so I know I'm not pushing my computer to it's limits yet. But just in case here's my specs and mod list...


Motherboard - Gigabyte GA-970A-UD3P Socket AM3+ AMD ATX
Processor - AMD FX 6350 Black Edition 3.9GHz Six-Core Socket AM3+
Desktop Memory/RAM - Silicon Power Xpower 8GB DDR3 2400 (PC3 19200) MHz (2 x 4GB)
SSD - Samsung 840 EVO Series MZ-7TE250BW 250GB SATA 6.0Gb/s
Graphics card - EVGA GeForce GTX 660 Ti

Based off of Fifi's "Enhanced" mod list with some additional mods
http://www.subsim.com/radioroom/show...highlight=fifi

Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichal's interior mod 1.2.4
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - No Underwater Impurity Patch
sobers water splash anim SH5
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_5_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FXU_0_0_22_Ship zon Files v2
Ship Capsize & Listing Effects 1.0_by vdr1981
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode
Stormys DBSM SH5 v1.3 optional NavMap babelling
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_New_radio_messages_German
NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
IRAI_0_0_39_Inertia_Damage
Happy Times v.1.0.00
SH5 External Cargo 1.0
OPEN HORIZONS II v2.5
Reworked Morale and Abilities v.1.1
MadMaxs_SH5_Subdiesel (mono) v2
Sub_Exhaust_1_0_5_byTheDarkWraith
Shadow Improvement Mod
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
smaller flags for Warships 1_0b
SubFlags_0_0_8_byTheDarkWraith
German U-Boat Crew Language Pack

I might have some unnecessary mods, as I will admit I'm not the best at making a good mod soup on my own xD (Hence why I went after one of Fifi's mod lists) I want to enhance the game play, but at the same time I don't want to make it more difficult than it already is since I'm not good at manual targeting, I'm mainly looking for a way to add on enhancements and add on to more fun in the game. Hope someone might be able to help...

(By the way, not sure if there is already a topic for this kind of help yet and if this would be the best spot to post this as I have trouble sometimes navigating this site, if so sorry in advance)
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Alt 06-20-15, 06:36 PM   #2
Aktungbby
Gefallen Engel U-666
 
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Registriert seit: Jul 2013
Ort: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Beiträge: 30.001
Downloads: 24
Uploads: 0


Standard welcome back!

Brig! after a year-and-a-half silent run!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
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Alt 06-20-15, 06:44 PM   #3
THE_MASK
Ace of the deep .
 
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Registriert seit: Jan 2006
Beiträge: 9.226
Downloads: 901
Uploads: 73


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http://www.subsim.com/radioroom/showthread.php?t=210703
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Alt 06-20-15, 08:04 PM   #4
Brig
Swabbie
 
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Registriert seit: Jul 2011
Ort: Michigan Shores of the Great Lakes
Beiträge: 9
Downloads: 218
Uploads: 0
Standard

I've kinda thought about this mod before, though I haven't given it a try. I've kinda thought that it would be a bit too hard for my tastes but if I leave off the real navigation mod then maybe I might enjoy it, so I'll give that a try then. I hope this will not have the same issues and still be enjoyable for my my tastes.

Oh and thank you for the welcome back Aktungbby.

Geändert von Brig (06-20-15 um 08:11 PM Uhr)
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Alt 06-20-15, 08:29 PM   #5
THE_MASK
Ace of the deep .
 
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Registriert seit: Jan 2006
Beiträge: 9.226
Downloads: 901
Uploads: 73


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If you used my mega mod list which is just a whole heap of individual mods, you could just not enable real navigation . So simple to do .
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Alt 06-21-15, 01:38 AM   #6
Sjizzle
Count Dracula
 
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Registriert seit: Aug 2012
Ort: 46°13′N, 24°47′E
Beiträge: 1.816
Downloads: 405
Uploads: 0


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fifi's mod list is a outdated ....u can use sober mod list which is is really good or u can try vdr's mega mod which one is also good...
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