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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jan 2002
Posts: 746
Downloads: 62
Uploads: 0
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This looks interesting - a DCS style hardcore space combat sim which uses real life physics and complex ship management.
http://imagespaceinc.com/rogsys/p/features/ If the open world sandbox module gets implemented, along with with planet landings, that would be a dream come true. It's early days, but it looks good, and I hope the one man development team succeeds. I appreciate his no BS description of where the game is at and what he hopes to achieve form early access. http://imagespaceinc.com/rogsys/p/a-...the-developer/ Scott Manley's playthrough: |
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#2 |
Fleet Admiral
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Wow! That does look like an interesting game. Thanks for the link.
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#3 |
Bilge Rat
![]() Join Date: Aug 2011
Posts: 1
Downloads: 43
Uploads: 0
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Thanks for posting this. I was headed here to try to spread the word about this project. I'm not associated with it in any way. I'm just really excited about it.
It just entered early access a few days ago. It's an independent early access (non steam). You can get in for as little as 10$ usd. Michael Juliano (project lead) seems to be an extremely talented person. He's VERY active on their forums. When I first played Rogue System, it immediately reminded me of the Silent Hunter franchise, well, sub combat in general really. Take a look. It needs as much support as it can get. |
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#4 |
Ocean Warrior
![]() Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
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Got it myself!! He's doing a great job, and can't wait for the final release, this thing looks great so far!
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__________________
Don't mistake my kindness for weakness. I'm kind to everyone, but when someone is unkind to me, weak is not what you are going to remember about me. Al Capone |
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