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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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Hi all,
Listen, I'm having trouble triggering this one. I've sailed all around this port and even straight through that star but still can't seem to trigger it off. Even sunk a couple ships for the fun of it but all to no avail. It's my 6th outing to the far East. What do I need to do here? Thanks
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! Last edited by thegrindre; 03-18-15 at 09:43 AM. |
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#2 | |
Canadian Wolf
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Have a look at this older but still useful post
![]() Here Also from an older post: Quote:
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#3 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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Oops! OK, thanks for the info. I'll re-do this one...
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__________________
a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#4 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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You need to use your observation scope
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#5 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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#6 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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My last save was about half way across the huge pond unfortunately, but on my way over this time, I picked up a large convoy and sunk three ships with six torpedoes... two per ship. It usually takes 3 to sink a ship of any size. I was surprised, although the last ship did take awhile before it finely dove for Davy Jones' locker.
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__________________
a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#7 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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"You need to use your observation scope"
I haven't seen that, in stock game either scope will work because both have a camera icon that lights up when you lock one of the mission targets, but the TBT has no icon so it has to be one of the periscopes. It also has to be in the daytime, defined as "when the red lights are off". If it's 0540 and you can see clearly for miles and miles but the sub is still rigged for red because the game considers it "night time", the camera will be INOP. |
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#8 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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Idd... using attack scope should work too
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#9 |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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Yes, thanks for the help, guys. Issue solved.
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__________________
a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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