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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Shore leave
![]() Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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Hi fellas,
My soup mod CDT and I'm wondering what I need to do to correct it. I crash in close proximity to Kiel harbor entrance or even if I go around to the west and enter through Brunsbuttel, it still CDT ![]() Anyhow I,ve attached my mod and I'm hoping someone can cast an eye over it.Attachment 1215 Last edited by FurphyForum; 08-25-18 at 11:56 PM. |
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#2 | |
Count Dracula
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![]() Quote:
try to remove the fallowing mods sobers CrewAI mod SH5 A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Church's Felix the Cat Emblem 1.0 Conning Tower Compass Fix Fix clock rear torpedo room VIIA Real U-Boat Performance - Type VII v1.4 SH5 External Cargo 1.0 silentmichal's interior mod 1.2.4 Naights Submaine Textures v1.2G (PUV) SteelViking's Bunker Fixes V1.0 Sub_Exhaust_1_0_5_byTheDarkWraith Targor's SH5 Wooden Lifeboats ver. 0.4 Force Type VIIA-std Training
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#3 |
Shore leave
![]() Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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Thanks Sjizzle, that worked a treat.
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