![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Torpedoman
![]() Join Date: Mar 2014
Posts: 116
Downloads: 56
Uploads: 0
|
![]()
Ahoy Kaleuns!
I am currently practicing quite a bit with H.sie's version of the ACM reloaded GUI. (it has a range and AoB wheel incorporated into the periscope) Most of my practice is with the Torpedo and Convey Attack tutorials. One thing I notice is that, no matter how well I THINK i take the range, speed, and AoB; if I shoot at a gyroangle far from 000 my shots almost always miss. Does anyone know why this is? I suppose I should just always angle my boat so that I can shoot from a 000 gyroangle. ![]() Appreciate input in advance! |
![]() |
![]() |
![]() |
#2 |
Old enough to know better
|
![]()
The larger the gyro angle, the more the torpedo has to turn after leaving the tube before it begins it's straight run to target. This increases the chances of a miss because it adds a greater variable to the solution. Therefore the smaller the angle, the better chance for success.
![]()
__________________
“Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” ― Arthur C. Clarke ![]() |
![]() |
![]() |
![]() |
#3 |
Gefallen Engel U-666
|
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() |
![]()
If you are going to quote Von Clausewitz, you should at least quote him in full:
"Everything in war is simple, but the simplest thing is difficult." When quoted in its entirety, it makes sense. |
![]() |
![]() |
![]() |
#5 | |
Chief of the Boat
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Torpedoman
![]() Join Date: Mar 2014
Posts: 116
Downloads: 56
Uploads: 0
|
![]()
Does anyone have a rule of thumb for firing within certain Gyro angles?
Just from the torpedo and convoy attack tutorials I think a safe bet is +/- 5 degrees from 000. Anything in that tolerance Anyone a fan of huge hook shots? ![]() |
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]() Quote:
But as soon as you increase target speed, reduce its length, increase its distance, try for impact, etc, your chances really fall off to nothing. Far better just to set up a better approach. When I play now, I don't get too worried if I am within -20/+20, if the target is fairly close and slow. For example, in a convoy, where I might make my "priority" shot an impact at 0 and my "greed" shot right after with a magnetic at -17. (Shooting magnetic gives you a fair bit of wiggle room with gyroangle). Anything more than -20/+20 would launch my better angel to say "hang on... break off and set up a better shot."
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
|
![]() |
![]() |
![]() |
#8 | |
Gefallen Engel U-666
|
![]() Quote:
![]() ![]() ![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 07-27-14 at 12:36 PM. |
|
![]() |
![]() |
![]() |
#9 | |
Gefallen Engel U-666
|
"the better angels of our nature"
Quote:
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
|
![]() |
![]() |
![]() |
#10 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() I think the idea that track angles had to be 90 degrees, or nearly so, and gyro angles zero, or close to it, is something of an old wives tale. |
|
![]() |
![]() |
![]() |
#11 | |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
|
![]() Quote:
The German uboat had their peculiar problem too with the impact pistol but their case called for a perpendicular impact angle between torpedo and target for the pistol to function properly while the American torpedo impact pistol would have its pins bent at such an angle. |
|
![]() |
![]() |
![]() |
#12 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
I shoot at 0 gyro simply because after years of playing I still cannot accurately figure out range or AoB by eye.
Last night I was making an approach on a large convoy at the mouth of the bay west of Gibraltar. They were coming due east and just as I got into visual range the dang thing made a radical change of course to almost due north. December 1941. I did not want to do an end around so I made a long range shot. I nailed a heavy merchant and a large tanker from probably 6000 meters using T1 torpedoes on medium speed. One hit on the merchant and 2 hits on the tanker. One miss. Both sank. Steve |
![]() |
![]() |
![]() |
#13 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
![]() Quote:
You (and others) are confusing the gyro angle and the torpedo track angle. The TTa might be important with regards to the torpedo exploder reliability (or lack thereof), but the gyro angle would not. |
|
![]() |
![]() |
![]() |
#14 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
Well said, TorpX. Thank you.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
#15 |
Gefallen Engel U-666
|
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
|
|