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Old 06-25-14, 10:21 PM   #1
neumie92
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Default Splash damage from exploding ships

I learned something new today DO NOT sink a ship when you are like 20 feet away from it. I was using my deck gun and then the ship exploded. Suddenly i heard the OH MEIN GOTT!!! sound and so i was like "crap what happened"? So i pulled up the crew management screen. About half my crew was either dead or injured and every compartment was red. I could not stop the flooding and my boat was lost So remember don't be a derp like me
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Old 06-25-14, 10:56 PM   #2
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Default Welcome back!

NEUMIE92 after a silent running!
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Old 06-26-14, 12:12 AM   #3
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Yeah, it pays to stand off a safe distance.
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Old 06-26-14, 05:07 AM   #4
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A hard learned lesson indeed!
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Old 06-26-14, 07:08 AM   #5
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Now you know why boarding isn't allowed ingame
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Old 06-26-14, 01:57 PM   #6
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Yup, I believe the damage limit is 200m. Could be wrong though.

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Old 06-26-14, 03:27 PM   #7
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Oh, and so ya know, it's not just shooting it that can make it go boom. Sometimes while they are sinking they go boom all on their own, and that will get you to, like, say, if you were posed next to it for a screen shot or something...

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Old 06-27-14, 04:49 AM   #8
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It is one of those lessons that we all have needed to learn - safe distance is 200 Metres . . .
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Old 06-27-14, 07:38 AM   #9
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Quote:
Originally Posted by maillemaker View Post
Yup, I believe the damage limit is 200m. Could be wrong though.

Steve
Depends on the damage zone settings of the victims as well as your boat but 200 metere in the majority of cases.
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Old 06-27-14, 09:10 AM   #10
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I remember the first time I shelled a ship at close range and had it explode and kill the entire bridge crew. It was in the gunnery training course.
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Old 06-27-14, 10:13 AM   #11
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Done this more times then I care to admit while trying to blast a ship in the fog.
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Old 06-27-14, 10:37 AM   #12
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Quote:
I remember the first time I shelled a ship at close range and had it explode and kill the entire bridge crew.
Hey, ya'll! Watch this!

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Old 06-27-14, 07:30 PM   #13
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Kind of curious why you're getting that close in the first place. My experience has been that that the sweet spot is a range to target of roughly 700-1000m for the deck gun. Farther away and it gets increasingly difficult to reliably pump shells into the vitals...any closer and it becomes difficult to get enough shell drop to hit the target BELOW the waterline. At 500m you're essentially firing the shells flat.

A target at 400 m or less is only going to take a waterline hit if you use the downward roll. Doing that though tends to result in the occasional shell getting planted smack into the face of a wave halfway to the target.

Now for the flak gun 300-400 m makes sense. Though the kinds of targets that you'd use the flak gun on its usually less a case of doing waterline damage than it is simply pouring a few clips straight into an engine or fuel tank.
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Old 06-28-14, 05:32 AM   #14
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Quote:
Originally Posted by Ifernat View Post
Kind of curious why you're getting that close in the first place.
They're all inexperienced amatuers
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Old 06-28-14, 07:17 AM   #15
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Been there, done that

First time was when I scored a torpedo hit and the ship was sinking slowly so I wanted to get close and watch it sink, I crawled up next to it and at one point I saw the message "she's going down!" followed by some explosions and I find myself at the main screen with my entire crew dead.
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